abs | rel | |
---|---|---|
Technology | 193 | 100.0% |
Artificial intelligence | 174 | 90.2% |
Human activities | 166 | 86.0% |
Computing | 153 | 79.3% |
Innovation | 141 | 73.1% |
Research | 140 | 72.5% |
Machine learning | 134 | 69.4% |
Automation | 132 | 68.4% |
Intelligence | 124 | 64.2% |
Computer security | 103 | 53.4% |
Deep learning | 98 | 50.8% |
Internet of things | 98 | 50.8% |
Cognitive science | 96 | 49.7% |
Learning | 95 | 49.2% |
Science | 95 | 49.2% |
Big data | 94 | 48.7% |
Cognition | 93 | 48.2% |
Robotics | 92 | 47.7% |
System | 92 | 47.7% |
Analytics | 89 | 46.1% |
Computer | 86 | 44.6% |
Branches of science | 85 | 44.0% |
Cloud computing | 83 | 43.0% |
Education | 83 | 43.0% |
Computer vision | 80 | 41.5% |
Self-driving car | 78 | 40.4% |
Robot | 77 | 39.9% |
Privacy | 75 | 38.9% |
Computer science | 71 | 36.8% |
Internet | 71 | 36.8% |
Information | 65 | 33.7% |
Risk | 64 | 33.2% |
Computer network | 63 | 32.6% |
Science and technology | 59 | 30.6% |
Engineering | 58 | 30.1% |
Health care | 53 | 27.5% |
Simulation | 52 | 26.9% |
Artificial neural network | 50 | 25.9% |
Data | 50 | 25.9% |
Research and development | 50 | 25.9% |
Algorithm | 48 | 24.9% |
Natural language processing | 47 | 24.4% |
Sustainability | 47 | 24.4% |
Employment | 41 | 21.2% |
Decision-making | 38 | 19.7% |
Ethics | 38 | 19.7% |
Expert | 38 | 19.7% |
Science, technology, engineering, and mathematics | 38 | 19.7% |
Software | 38 | 19.7% |
Governance | 37 | 19.2% |
Infrastructure | 37 | 19.2% |
Supercomputer | 37 | 19.2% |
Economic growth | 36 | 18.7% |
Economy | 36 | 18.7% |
Interoperability | 34 | 17.6% |
Speech recognition | 34 | 17.6% |
Culture | 33 | 17.1% |
Data analysis | 33 | 17.1% |
Neural network | 33 | 17.1% |
Emerging technologies | 32 | 16.6% |
Human | 32 | 16.6% |
Policy | 32 | 16.6% |
Chatbot | 30 | 15.5% |
Bias | 29 | 15.0% |
Blockchain | 29 | 15.0% |
Information technology | 29 | 15.0% |
Startup company | 29 | 15.0% |
Productivity | 28 | 14.5% |
Artificial general intelligence | 26 | 13.5% |
Design | 26 | 13.5% |
Autonomy | 25 | 13.0% |
Cyberattack | 25 | 13.0% |
Health | 25 | 13.0% |
Manufacturing | 25 | 13.0% |
Areas of computer science | 24 | 12.4% |
Educational technology | 24 | 12.4% |
Systems science | 24 | 12.4% |
5G | 23 | 11.9% |
Virtual reality | 23 | 11.9% |
Business | 22 | 11.4% |
Prediction | 22 | 11.4% |
Unmanned aerial vehicle | 22 | 11.4% |
Agriculture | 21 | 10.9% |
Cybernetics | 21 | 10.9% |
Leadership | 21 | 10.9% |
Cyberwarfare | 20 | 10.4% |
Data science | 20 | 10.4% |
Problem solving | 20 | 10.4% |
Transport | 20 | 10.4% |
Vehicular automation | 20 | 10.4% |
Computer hardware | 19 | 9.8% |
Disease | 19 | 9.8% |
Market (economics) | 19 | 9.8% |
Augmented reality | 18 | 9.3% |
Collaboration | 18 | 9.3% |
Concepts in metaphysics | 18 | 9.3% |
Economics | 18 | 9.3% |
Information and communications technology | 18 | 9.3% |
Smart city | 18 | 9.3% |
Society | 18 | 9.3% |
Artificial intelligence in healthcare | 17 | 8.8% |
Best practice | 17 | 8.8% |
Graphics processing unit | 17 | 8.8% |
Software development | 17 | 8.8% |
Virtual assistant | 17 | 8.8% |
Application software | 16 | 8.3% |
Central processing unit | 16 | 8.3% |
Cyber-physical system | 16 | 8.3% |
Digital transformation | 16 | 8.3% |
Electrical grid | 16 | 8.3% |
Laboratory | 16 | 8.3% |
Medical imaging | 16 | 8.3% |
Predictive analytics | 16 | 8.3% |
Scientific method | 16 | 8.3% |
Statistics | 16 | 8.3% |
Telecommunication | 16 | 8.3% |
Watson (computer) | 16 | 8.3% |
Wearable technology | 16 | 8.3% |
Artificial objects | 15 | 7.8% |
Creativity | 15 | 7.8% |
Database | 15 | 7.8% |
Efficient energy use | 15 | 7.8% |
Language | 15 | 7.8% |
Surveillance | 15 | 7.8% |
3D printing | 14 | 7.3% |
Electronic health record | 14 | 7.3% |
Machine | 14 | 7.3% |
Patent | 14 | 7.3% |
Real-time computing | 14 | 7.3% |
Reason | 14 | 7.3% |
Standardization | 14 | 7.3% |
Turing test | 14 | 7.3% |
AlphaGo | 13 | 6.7% |
Competition (economics) | 13 | 6.7% |
Intellectual property | 13 | 6.7% |
Interdisciplinarity | 13 | 6.7% |
Reliability engineering | 13 | 6.7% |
Risk management | 13 | 6.7% |
Social media | 13 | 6.7% |
Statistical classification | 13 | 6.7% |
Authentication | 12 | 6.2% |
Computer data storage | 12 | 6.2% |
Edge computing | 12 | 6.2% |
Experiment | 12 | 6.2% |
Hospital | 12 | 6.2% |
Information privacy | 12 | 6.2% |
Logistics | 12 | 6.2% |
Open data | 12 | 6.2% |
Patient | 12 | 6.2% |
Psychological concepts | 12 | 6.2% |
Teacher | 12 | 6.2% |
Training, validation, and test sets | 12 | 6.2% |
Visualization (graphics) | 12 | 6.2% |
Data center | 11 | 5.7% |
Digital twin | 11 | 5.7% |
Evaluation | 11 | 5.7% |
Human–computer interaction | 11 | 5.7% |
Integrated circuit | 11 | 5.7% |
Medical diagnosis | 11 | 5.7% |
Quantum computing | 11 | 5.7% |
Reinforcement learning | 11 | 5.7% |
Safety | 11 | 5.7% |
Smart grid | 11 | 5.7% |
Text mining | 11 | 5.7% |
Vulnerability (computing) | 11 | 5.7% |
Autonomous robot | 10 | 5.2% |
Clinical trial | 10 | 5.2% |
Competition (companies) | 10 | 5.2% |
Computer programming | 10 | 5.2% |
Digital economy | 10 | 5.2% |
General Data Protection Regulation | 10 | 5.2% |
Gross domestic product | 10 | 5.2% |
Mathematics | 10 | 5.2% |
Perception | 10 | 5.2% |
Physics | 10 | 5.2% |
Precision agriculture | 10 | 5.2% |
Recommender system | 10 | 5.2% |
Sensor | 10 | 5.2% |
Supply chain | 10 | 5.2% |
Technological singularity | 10 | 5.2% |
Technology roadmap | 10 | 5.2% |
Usability | 10 | 5.2% |
Venture capital | 10 | 5.2% |
Data mining | 9 | 4.7% |
Information Age | 9 | 4.7% |
Medicine | 9 | 4.7% |
Moore's law | 9 | 4.7% |
Personal data | 9 | 4.7% |
Procurement | 9 | 4.7% |
Surgery | 9 | 4.7% |
Training | 9 | 4.7% |
University | 9 | 4.7% |
User interface | 9 | 4.7% |
Wireless | 9 | 4.7% |
Analysis | 8 | 4.1% |
Business model | 8 | 4.1% |
Cluster analysis | 8 | 4.1% |
Competition | 8 | 4.1% |
Computational science | 8 | 4.1% |
Computer performance | 8 | 4.1% |
Digital electronics | 8 | 4.1% |
Digitization | 8 | 4.1% |
Exascale computing | 8 | 4.1% |
Facial recognition system | 8 | 4.1% |
Maintenance (technical) | 8 | 4.1% |
Metadata | 8 | 4.1% |
National security | 8 | 4.1% |
Parallel computing | 8 | 4.1% |
Pattern recognition | 8 | 4.1% |
Prototype | 8 | 4.1% |
Regulatory compliance | 8 | 4.1% |
Retail | 8 | 4.1% |
Social science | 8 | 4.1% |
Strategy | 8 | 4.1% |
Technological convergence | 8 | 4.1% |
Unemployment | 8 | 4.1% |
Accessibility | 7 | 3.6% |
Algorithmic bias | 7 | 3.6% |
America COMPETES Act | 7 | 3.6% |
Architecture | 7 | 3.6% |
Benchmarking | 7 | 3.6% |
Cancer | 7 | 3.6% |
Convolutional neural network | 7 | 3.6% |
Copernicus Programme | 7 | 3.6% |
Cryptography | 7 | 3.6% |
Data sharing | 7 | 3.6% |
Digital health | 7 | 3.6% |
Ethics of artificial intelligence | 7 | 3.6% |
Expert system | 7 | 3.6% |
Geographic information system | 7 | 3.6% |
Goal | 7 | 3.6% |
Health informatics | 7 | 3.6% |
Health information technology | 7 | 3.6% |
Health policy | 7 | 3.6% |
Health technology in the United States | 7 | 3.6% |
Industry | 7 | 3.6% |
Information security | 7 | 3.6% |
Machine to machine | 7 | 3.6% |
Medical device | 7 | 3.6% |
Neuroscience | 7 | 3.6% |
Pathology | 7 | 3.6% |
Photonics | 7 | 3.6% |
Renewable energy | 7 | 3.6% |
Scalability | 7 | 3.6% |
Security | 7 | 3.6% |
Situation awareness | 7 | 3.6% |
Strategic planning | 7 | 3.6% |
Superintelligence | 7 | 3.6% |
Sustainable Development Goals | 7 | 3.6% |
Systems theory | 7 | 3.6% |
World Wide Web | 7 | 3.6% |
AI winter | 6 | 3.1% |
Academic degree | 6 | 3.1% |
Applications of artificial intelligence | 6 | 3.1% |
Biotechnology | 6 | 3.1% |
Business process | 6 | 3.1% |
Car | 6 | 3.1% |
Data-intensive computing | 6 | 3.1% |
Electronics | 6 | 3.1% |
Embedded system | 6 | 3.1% |
Encryption | 6 | 3.1% |
Fourth Industrial Revolution | 6 | 3.1% |
Human–robot interaction | 6 | 3.1% |
Intelligent agent | 6 | 3.1% |
Interdisciplinary subfields | 6 | 3.1% |
Knowledge representation and reasoning | 6 | 3.1% |
Large Hadron Collider | 6 | 3.1% |
Law | 6 | 3.1% |
Management | 6 | 3.1% |
Measurement | 6 | 3.1% |
Microservices | 6 | 3.1% |
Nanotechnology | 6 | 3.1% |
Organization | 6 | 3.1% |
Outsourcing | 6 | 3.1% |
Principal component analysis | 6 | 3.1% |
Public–private partnership | 6 | 3.1% |
Quantum mechanics | 6 | 3.1% |
Recruitment | 6 | 3.1% |
Satellite | 6 | 3.1% |
Semi-supervised learning | 6 | 3.1% |
Smart manufacturing | 6 | 3.1% |
Trust (social science) | 6 | 3.1% |
Unsupervised learning | 6 | 3.1% |
Weather forecasting | 6 | 3.1% |
Wi-Fi | 6 | 3.1% |
Alan Turing | 5 | 2.6% |
Attention | 5 | 2.6% |
Brain | 5 | 2.6% |
Case study | 5 | 2.6% |
Communication | 5 | 2.6% |
Computer program | 5 | 2.6% |
Cryptocurrency | 5 | 2.6% |
Data visualization | 5 | 2.6% |
Digital divide | 5 | 2.6% |
Doctor of Philosophy | 5 | 2.6% |
E-government | 5 | 2.6% |
Energy development | 5 | 2.6% |
Energy industry | 5 | 2.6% |
Euro | 5 | 2.6% |
Explainable artificial intelligence | 5 | 2.6% |
Financial technology | 5 | 2.6% |
Forecasting | 5 | 2.6% |
Health data | 5 | 2.6% |
Human resource management | 5 | 2.6% |
Industrial internet of things | 5 | 2.6% |
Internet access | 5 | 2.6% |
MHealth | 5 | 2.6% |
Materials science | 5 | 2.6% |
Mentorship | 5 | 2.6% |
Microprocessor | 5 | 2.6% |
Nervous system | 5 | 2.6% |
Particle physics | 5 | 2.6% |
Performance indicator | 5 | 2.6% |
Pollution | 5 | 2.6% |
Public policy | 5 | 2.6% |
Resource | 5 | 2.6% |
Siri | 5 | 2.6% |
Technology readiness level | 5 | 2.6% |
Telehealth | 5 | 2.6% |
Traffic | 5 | 2.6% |
Transparency (behavior) | 5 | 2.6% |
Unfunded mandate | 5 | 2.6% |
Unstructured data | 5 | 2.6% |
Welfare | 5 | 2.6% |
Workforce development | 5 | 2.6% |
Adoption | 4 | 2.1% |
Adversarial machine learning | 4 | 2.1% |
Assumption | 4 | 2.1% |
Bill (law) | 4 | 2.1% |
Biodiversity | 4 | 2.1% |
Business intelligence | 4 | 2.1% |
COVID-19 pandemic | 4 | 2.1% |
CT scan | 4 | 2.1% |
Clinical decision support system | 4 | 2.1% |
Collaborative filtering | 4 | 2.1% |
Contract | 4 | 2.1% |
Curriculum | 4 | 2.1% |
Cyberspace | 4 | 2.1% |
Denial-of-service attack | 4 | 2.1% |
Developing country | 4 | 2.1% |
Digital Single Market | 4 | 2.1% |
EHealth | 4 | 2.1% |
Economic development | 4 | 2.1% |
Emergence | 4 | 2.1% |
Food | 4 | 2.1% |
Food security | 4 | 2.1% |
Futurology | 4 | 2.1% |
Geoffrey Hinton | 4 | 2.1% |
Grid computing | 4 | 2.1% |
ImageNet | 4 | 2.1% |
Industry (economics) | 4 | 2.1% |
Information science | 4 | 2.1% |
Labour economics | 4 | 2.1% |
Life-cycle assessment | 4 | 2.1% |
Mathematical model | 4 | 2.1% |
Microorganism | 4 | 2.1% |
Microscopy | 4 | 2.1% |
Mining | 4 | 2.1% |
Mobile app | 4 | 2.1% |
Nanoelectronics | 4 | 2.1% |
Neuromorphic engineering | 4 | 2.1% |
Poverty | 4 | 2.1% |
Product liability | 4 | 2.1% |
Product lifecycle | 4 | 2.1% |
Public transport | 4 | 2.1% |
Regulation | 4 | 2.1% |
Requirement | 4 | 2.1% |
Scientist | 4 | 2.1% |
Strategic management | 4 | 2.1% |
Technological change | 4 | 2.1% |
TensorFlow | 4 | 2.1% |
Text Retrieval Conference | 4 | 2.1% |
UK cyber security community | 4 | 2.1% |
United States Code | 4 | 2.1% |
Use case | 4 | 2.1% |
Value (ethics) | 4 | 2.1% |
Video game | 4 | 2.1% |
Wireless sensor network | 4 | 2.1% |
3D computer graphics | 3 | 1.6% |
3G | 3 | 1.6% |
4G | 3 | 1.6% |
Academic publishing | 3 | 1.6% |
Accountability | 3 | 1.6% |
Ada Lovelace | 3 | 1.6% |
Air pollution | 3 | 1.6% |
AlphaZero | 3 | 1.6% |
Alzheimer's disease | 3 | 1.6% |
Amazon Alexa | 3 | 1.6% |
Analytical Engine | 3 | 1.6% |
Call centre | 3 | 1.6% |
Carl Benedikt Frey | 3 | 1.6% |
Centrality | 3 | 1.6% |
City | 3 | 1.6% |
Climate change | 3 | 1.6% |
Community | 3 | 1.6% |
Computer simulation | 3 | 1.6% |
Computer-aided design | 3 | 1.6% |
Connectome | 3 | 1.6% |
Construction | 3 | 1.6% |
Coronavirus disease 2019 | 3 | 1.6% |
Corporate governance | 3 | 1.6% |
Credit | 3 | 1.6% |
Crowdsourcing | 3 | 1.6% |
Customer relationship management | 3 | 1.6% |
Damages | 3 | 1.6% |
Deep Blue (chess computer) | 3 | 1.6% |
Deepfake | 3 | 1.6% |
Dendrite | 3 | 1.6% |
Digital Revolution | 3 | 1.6% |
Disruptive innovation | 3 | 1.6% |
Downtime | 3 | 1.6% |
E-governance | 3 | 1.6% |
Earmark (politics) | 3 | 1.6% |
Economic inequality | 3 | 1.6% |
Emerging market | 3 | 1.6% |
Emotion | 3 | 1.6% |
End user | 3 | 1.6% |
Entrepreneurship | 3 | 1.6% |
Epistemology | 3 | 1.6% |
Eric Horvitz | 3 | 1.6% |
Evolution | 3 | 1.6% |
Generative adversarial network | 3 | 1.6% |
Globalization | 3 | 1.6% |
Graduate school | 3 | 1.6% |
Health system | 3 | 1.6% |
Home automation | 3 | 1.6% |
Human rights | 3 | 1.6% |
Industrial Revolution | 3 | 1.6% |
Industry 4.0 | 3 | 1.6% |
Information system | 3 | 1.6% |
Institution | 3 | 1.6% |
Insurance | 3 | 1.6% |
Internet bot | 3 | 1.6% |
Knowledge extraction | 3 | 1.6% |
LTE (telecommunication) | 3 | 1.6% |
LTE Advanced | 3 | 1.6% |
Laser | 3 | 1.6% |
Latency (engineering) | 3 | 1.6% |
Leapfrogging | 3 | 1.6% |
Library | 3 | 1.6% |
License | 3 | 1.6% |
Lighting | 3 | 1.6% |
Low-carbon economy | 3 | 1.6% |
Machine translation | 3 | 1.6% |
Marketing | 3 | 1.6% |
Massive open online course | 3 | 1.6% |
Mathematical optimization | 3 | 1.6% |
Metrology | 3 | 1.6% |
Microbiota | 3 | 1.6% |
Mixed reality | 3 | 1.6% |
Mobile phone | 3 | 1.6% |
Modularity | 3 | 1.6% |
Morality | 3 | 1.6% |
Multi-core processor | 3 | 1.6% |
Neuron | 3 | 1.6% |
Open-source software | 3 | 1.6% |
Optics | 3 | 1.6% |
Patent application | 3 | 1.6% |
Poverty reduction | 3 | 1.6% |
Privacy law | 3 | 1.6% |
Provisioning (telecommunications) | 3 | 1.6% |
Radiation therapy | 3 | 1.6% |
Rationality | 3 | 1.6% |
Regulatory technology | 3 | 1.6% |
Robotic process automation | 3 | 1.6% |
Saul Perlmutter | 3 | 1.6% |
Small and medium-sized enterprises | 3 | 1.6% |
Smart meter | 3 | 1.6% |
Social computing | 3 | 1.6% |
Software agent | 3 | 1.6% |
Software-defined networking | 3 | 1.6% |
Spatial analysis | 3 | 1.6% |
Swarm robotics | 3 | 1.6% |
Tax | 3 | 1.6% |
Telecommuting | 3 | 1.6% |
Tomography | 3 | 1.6% |
Traffic collision | 3 | 1.6% |
X-ray | 3 | 1.6% |
API | 2 | 1.0% |
Accuracy and precision | 2 | 1.0% |
Advertising | 2 | 1.0% |
Aerial photography | 2 | 1.0% |
Agent-based model | 2 | 1.0% |
Agile software development | 2 | 1.0% |
Air traffic control | 2 | 1.0% |
AlphaFold | 2 | 1.0% |
Andrew Ng | 2 | 1.0% |
Apache Hadoop | 2 | 1.0% |
Application programming interface | 2 | 1.0% |
Apprenticeship | 2 | 1.0% |
Appropriations bill (United States) | 2 | 1.0% |
Artificial intelligence arms race | 2 | 1.0% |
Atomic clock | 2 | 1.0% |
Audit | 2 | 1.0% |
Automotive industry | 2 | 1.0% |
Average absolute deviation | 2 | 1.0% |
Bandwidth (computing) | 2 | 1.0% |
Biobased economy | 2 | 1.0% |
Biology | 2 | 1.0% |
Bioplastic | 2 | 1.0% |
Board of directors | 2 | 1.0% |
Boson | 2 | 1.0% |
Building information modeling | 2 | 1.0% |
Business process automation | 2 | 1.0% |
CMOS | 2 | 1.0% |
Calibration | 2 | 1.0% |
Carbon neutrality | 2 | 1.0% |
Check-in | 2 | 1.0% |
Chronic condition | 2 | 1.0% |
Circular economy | 2 | 1.0% |
Citizen science | 2 | 1.0% |
Climate resilience | 2 | 1.0% |
Coefficient of variation | 2 | 1.0% |
Competence (human resources) | 2 | 1.0% |
Computer engineering | 2 | 1.0% |
Conceptual model | 2 | 1.0% |
Confidentiality | 2 | 1.0% |
Conformance testing | 2 | 1.0% |
Consensus (computer science) | 2 | 1.0% |
Cyberinfrastructure | 2 | 1.0% |
Data and information visualization | 2 | 1.0% |
Delphi method | 2 | 1.0% |
Design thinking | 2 | 1.0% |
Digital forensics | 2 | 1.0% |
Digital identity | 2 | 1.0% |
Digital security | 2 | 1.0% |
Digital technology | 2 | 1.0% |
Dose (biochemistry) | 2 | 1.0% |
Drinking water | 2 | 1.0% |
Dynamic time warping | 2 | 1.0% |
Electric vehicle | 2 | 1.0% |
Electrical engineering | 2 | 1.0% |
Electricity generation | 2 | 1.0% |
Electronic voting | 2 | 1.0% |
Energy management | 2 | 1.0% |
Evidence-based medicine | 2 | 1.0% |
Explainable Artificial Intelligence | 2 | 1.0% |
Federal Information Security Management Act of 2002 | 2 | 1.0% |
Fingerprint | 2 | 1.0% |
Food industry | 2 | 1.0% |
Forensic science | 2 | 1.0% |
Formal methods | 2 | 1.0% |
Game theory | 2 | 1.0% |
Genome editing | 2 | 1.0% |
Global governance | 2 | 1.0% |
Government | 2 | 1.0% |
Graphical user interface | 2 | 1.0% |
Handwriting recognition | 2 | 1.0% |
Haptic technology | 2 | 1.0% |
Head-mounted display | 2 | 1.0% |
Health technology | 2 | 1.0% |
Heart | 2 | 1.0% |
Herbicide | 2 | 1.0% |
Higgs boson | 2 | 1.0% |
Holography | 2 | 1.0% |
Hospital readmission | 2 | 1.0% |
Human nature | 2 | 1.0% |
Human-based computation | 2 | 1.0% |
Humanoid robot | 2 | 1.0% |
Hyperspectral imaging | 2 | 1.0% |
Immersion (virtual reality) | 2 | 1.0% |
Information sensitivity | 2 | 1.0% |
Input/output | 2 | 1.0% |
Intelligence analysis | 2 | 1.0% |
Intelligent transportation system | 2 | 1.0% |
Intelligent tutoring system | 2 | 1.0% |
Interagency Working Group on Youth Programs | 2 | 1.0% |
International development | 2 | 1.0% |
Internet forum | 2 | 1.0% |
Internship | 2 | 1.0% |
Interquartile range | 2 | 1.0% |
Interview | 2 | 1.0% |
Invention | 2 | 1.0% |
Inventory | 2 | 1.0% |
Jaime Carbonell | 2 | 1.0% |
John McCarthy (computer scientist) | 2 | 1.0% |
Knowledge | 2 | 1.0% |
Konrad Zuse | 2 | 1.0% |
Literacy | 2 | 1.0% |
Living lab | 2 | 1.0% |
Loss function | 2 | 1.0% |
Magnetic resonance imaging | 2 | 1.0% |
Marc Rotenberg | 2 | 1.0% |
Margaret Masterman | 2 | 1.0% |
Mars 2020 | 2 | 1.0% |
Mass media | 2 | 1.0% |
Mean | 2 | 1.0% |
Mechanical engineering | 2 | 1.0% |
Mechatronics | 2 | 1.0% |
Mergers and acquisitions | 2 | 1.0% |
Meteorology | 2 | 1.0% |
Misinformation | 2 | 1.0% |
Mobile technology | 2 | 1.0% |
NIST Cybersecurity Framework | 2 | 1.0% |
National Strategic Computing Initiative | 2 | 1.0% |
Neutron | 2 | 1.0% |
New product development | 2 | 1.0% |
Next Generation Air Transportation System | 2 | 1.0% |
Nicolas Miailhe | 2 | 1.0% |
Once-only principle | 2 | 1.0% |
One-shot learning | 2 | 1.0% |
Open access | 2 | 1.0% |
Open science | 2 | 1.0% |
Optical character recognition | 2 | 1.0% |
Optical fiber | 2 | 1.0% |
Orbital Insight | 2 | 1.0% |
Ownership | 2 | 1.0% |
PAYGO | 2 | 1.0% |
Packaging and labeling | 2 | 1.0% |
Parameter | 2 | 1.0% |
Pension | 2 | 1.0% |
Person | 2 | 1.0% |
Personally identifiable information | 2 | 1.0% |
Philosophy | 2 | 1.0% |
Photonic integrated circuit | 2 | 1.0% |
Physician | 2 | 1.0% |
Postdoctoral researcher | 2 | 1.0% |
Postgraduate education | 2 | 1.0% |
Power outage | 2 | 1.0% |
Powered exoskeleton | 2 | 1.0% |
Preventive healthcare | 2 | 1.0% |
Privacy by design | 2 | 1.0% |
Privacy engineering | 2 | 1.0% |
Programming language | 2 | 1.0% |
Protein | 2 | 1.0% |
Public-key cryptography | 2 | 1.0% |
Publishing | 2 | 1.0% |
Purchasing power parity | 2 | 1.0% |
Qualitative research | 2 | 1.0% |
Quality assurance | 2 | 1.0% |
Quality of service | 2 | 1.0% |
Radio | 2 | 1.0% |
Radio spectrum | 2 | 1.0% |
Recidivism | 2 | 1.0% |
Renting | 2 | 1.0% |
Rights | 2 | 1.0% |
Risk assessment | 2 | 1.0% |
Road | 2 | 1.0% |
Rover (space exploration) | 2 | 1.0% |
SCADA | 2 | 1.0% |
SWOT analysis | 2 | 1.0% |
Salary | 2 | 1.0% |
Scientific literature | 2 | 1.0% |
Scientific visualization | 2 | 1.0% |
Server (computing) | 2 | 1.0% |
Smart contract | 2 | 1.0% |
Smartphone | 2 | 1.0% |
Social inequality | 2 | 1.0% |
Social justice | 2 | 1.0% |
Social network | 2 | 1.0% |
Sociotechnical system | 2 | 1.0% |
Soft robotics | 2 | 1.0% |
Software as a service | 2 | 1.0% |
Software bug | 2 | 1.0% |
Software verification and validation | 2 | 1.0% |
Space exploration | 2 | 1.0% |
Spectral efficiency | 2 | 1.0% |
Standard Model | 2 | 1.0% |
Standards organization | 2 | 1.0% |
Stereoscopy | 2 | 1.0% |
Supply chain management | 2 | 1.0% |
Supply-chain management | 2 | 1.0% |
Sustainable energy | 2 | 1.0% |
Synergy | 2 | 1.0% |
Synthetic biology | 2 | 1.0% |
System on a chip | 2 | 1.0% |
Systems biology | 2 | 1.0% |
Systems development life cycle | 2 | 1.0% |
Technology transfer | 2 | 1.0% |
Telecommunications | 2 | 1.0% |
Tensor Processing Unit | 2 | 1.0% |
Terah Lyons | 2 | 1.0% |
The Singularity Is Near | 2 | 1.0% |
Thought | 2 | 1.0% |
Threat intelligence | 2 | 1.0% |
Thrift Savings Plan | 2 | 1.0% |
Trademark | 2 | 1.0% |
Training, validation, and test data sets | 2 | 1.0% |
Understanding | 2 | 1.0% |
Vehicle | 2 | 1.0% |
Weapon | 2 | 1.0% |
World | 2 | 1.0% |
Yann LeCun | 2 | 1.0% |
Zero-energy building | 2 | 1.0% |
2016 Cyber Grand Challenge | 1 | 0.5% |
2019–20 coronavirus outbreak | 1 | 0.5% |
44th G7 summit | 1 | 0.5% |
9-1-1 | 1 | 0.5% |
AIBO | 1 | 0.5% |
Addiction | 1 | 0.5% |
Adobe Photoshop | 1 | 0.5% |
Adult education | 1 | 0.5% |
Advanced Photon Source | 1 | 0.5% |
Advanced Placement | 1 | 0.5% |
Advanced manufacturing | 1 | 0.5% |
Affective computing | 1 | 0.5% |
Airport | 1 | 0.5% |
Airspace | 1 | 0.5% |
Allen Newell | 1 | 0.5% |
Altmetrics | 1 | 0.5% |
Amazon Echo | 1 | 0.5% |
Anti-lock braking system | 1 | 0.5% |
Anti-spam techniques | 1 | 0.5% |
Apache MXNet | 1 | 0.5% |
Application-specific integrated circuit | 1 | 0.5% |
Applied mathematics | 1 | 0.5% |
Architect | 1 | 0.5% |
Assay | 1 | 0.5% |
Audit committee | 1 | 0.5% |
Automated mining | 1 | 0.5% |
Automated planning and scheduling | 1 | 0.5% |
Automated teller machine | 1 | 0.5% |
Ayushman Bharat Yojana | 1 | 0.5% |
Backpropagation | 1 | 0.5% |
Baltic states | 1 | 0.5% |
Belief | 1 | 0.5% |
Bibliometrics | 1 | 0.5% |
Big Tech | 1 | 0.5% |
Bildung | 1 | 0.5% |
Billy Beane | 1 | 0.5% |
Bioinformatics | 1 | 0.5% |
Biomedical engineering | 1 | 0.5% |
Biophotonics | 1 | 0.5% |
Biophysical environment | 1 | 0.5% |
Blood pressure | 1 | 0.5% |
Blue Waters | 1 | 0.5% |
Bluetooth | 1 | 0.5% |
Boosting (machine learning) | 1 | 0.5% |
Brain–computer interface | 1 | 0.5% |
Broadband | 1 | 0.5% |
Business continuity planning | 1 | 0.5% |
Business ecosystem | 1 | 0.5% |
Business incubator | 1 | 0.5% |
Business-to-business | 1 | 0.5% |
Cardiac magnetic resonance imaging | 1 | 0.5% |
Cardiovascular disease | 1 | 0.5% |
Caregiver | 1 | 0.5% |
Carpool | 1 | 0.5% |
Chaebol | 1 | 0.5% |
Christian Guttmann | 1 | 0.5% |
Citation impact | 1 | 0.5% |
Civil engineering | 1 | 0.5% |
Class (computer programming) | 1 | 0.5% |
Clean technology | 1 | 0.5% |
Climate engineering | 1 | 0.5% |
Clive Humby | 1 | 0.5% |
Clock | 1 | 0.5% |
Closed-circuit television | 1 | 0.5% |
Coast guard | 1 | 0.5% |
Cobot | 1 | 0.5% |
Cognitive tutor | 1 | 0.5% |
Cold start (recommender systems) | 1 | 0.5% |
Collaborative software | 1 | 0.5% |
Collective intelligence | 1 | 0.5% |
Collective work | 1 | 0.5% |
Collision avoidance system | 1 | 0.5% |
Common Agricultural Policy | 1 | 0.5% |
CompStat | 1 | 0.5% |
Company | 1 | 0.5% |
Complex system | 1 | 0.5% |
Comprehensive planning | 1 | 0.5% |
Computational learning theory | 1 | 0.5% |
Computational neuroscience | 1 | 0.5% |
Computational thinking | 1 | 0.5% |
Computer architecture | 1 | 0.5% |
Computing Machinery and Intelligence | 1 | 0.5% |
Computing platform | 1 | 0.5% |
Connectionism | 1 | 0.5% |
Consciousness | 1 | 0.5% |
Consent | 1 | 0.5% |
Contractual term | 1 | 0.5% |
Copyright | 1 | 0.5% |
Corporate social responsibility | 1 | 0.5% |
Cortana | 1 | 0.5% |
Creative Destruction Lab | 1 | 0.5% |
Credit score | 1 | 0.5% |
Crime | 1 | 0.5% |
Crowdfunding | 1 | 0.5% |
Customer experience | 1 | 0.5% |
Cybercrime | 1 | 0.5% |
DICOM | 1 | 0.5% |
DNA | 1 | 0.5% |
DNA computing | 1 | 0.5% |
DNA sequencing | 1 | 0.5% |
Data as a service | 1 | 0.5% |
Data governance | 1 | 0.5% |
Data philanthropy | 1 | 0.5% |
Data warehouse | 1 | 0.5% |
Decision support system | 1 | 0.5% |
Deep tech | 1 | 0.5% |
Deeplearning4j | 1 | 0.5% |
Democracy | 1 | 0.5% |
Dentistry | 1 | 0.5% |
Derivative work | 1 | 0.5% |
DevOps | 1 | 0.5% |
Differential Privacy | 1 | 0.5% |
Digital Earth | 1 | 0.5% |
Digital data | 1 | 0.5% |
Digital library | 1 | 0.5% |
Digital mockup | 1 | 0.5% |
Digital pathology | 1 | 0.5% |
Discrimination | 1 | 0.5% |
Distributed computing | 1 | 0.5% |
Distributed generation | 1 | 0.5% |
DoNotPay | 1 | 0.5% |
Document automation | 1 | 0.5% |
Domain Name System Security Extensions | 1 | 0.5% |
Dominique Reynié | 1 | 0.5% |
Dual-use technology | 1 | 0.5% |
E-commerce | 1 | 0.5% |
Ecosystem | 1 | 0.5% |
Elderly care | 1 | 0.5% |
Electric battery | 1 | 0.5% |
Electrocardiography | 1 | 0.5% |
Electroencephalography | 1 | 0.5% |
Electromagnetic spectrum | 1 | 0.5% |
Electronic Product Code | 1 | 0.5% |
Electronic discovery | 1 | 0.5% |
Electronic engineering | 1 | 0.5% |
Elevator | 1 | 0.5% |
Emergency management | 1 | 0.5% |
Empowerment | 1 | 0.5% |
Energy transition | 1 | 0.5% |
Engine | 1 | 0.5% |
Enterprise resource planning | 1 | 0.5% |
Environmental DNA | 1 | 0.5% |
Environmental monitoring | 1 | 0.5% |
Epidemiology | 1 | 0.5% |
Ethernet | 1 | 0.5% |
Eur-Lex | 1 | 0.5% |
European Patent Convention | 1 | 0.5% |
Existential risk from artificial general intelligence | 1 | 0.5% |
Exploration of Mars | 1 | 0.5% |
Extract, transform, load | 1 | 0.5% |
Extremely high frequency | 1 | 0.5% |
FDA Food Safety Modernization Act | 1 | 0.5% |
FREMM multipurpose frigate | 1 | 0.5% |
FTC fair information practice | 1 | 0.5% |
Faculty of Computer Science and Information Technology | 1 | 0.5% |
Farm | 1 | 0.5% |
Fei-Fei Li | 1 | 0.5% |
Fellow | 1 | 0.5% |
Filter bubble | 1 | 0.5% |
Finance | 1 | 0.5% |
Firefighter | 1 | 0.5% |
Flood | 1 | 0.5% |
Foam | 1 | 0.5% |
Fog computing | 1 | 0.5% |
Food waste | 1 | 0.5% |
Fortnite | 1 | 0.5% |
Foundation (nonprofit) | 1 | 0.5% |
Framing (social sciences) | 1 | 0.5% |
Friendly artificial intelligence | 1 | 0.5% |
Function (mathematics) | 1 | 0.5% |
Fund of funds | 1 | 0.5% |
Fusion power | 1 | 0.5% |
Future | 1 | 0.5% |
General-purpose computing on graphics processing units | 1 | 0.5% |
Genetic engineering | 1 | 0.5% |
Genetics | 1 | 0.5% |
Google Now | 1 | 0.5% |
Graphene | 1 | 0.5% |
Gray (unit) | 1 | 0.5% |
Green building | 1 | 0.5% |
Greenhouse gas | 1 | 0.5% |
Greenhouse gas emissions | 1 | 0.5% |
Ground truth | 1 | 0.5% |
Gyeonggi Province | 1 | 0.5% |
H-Prize | 1 | 0.5% |
H-index | 1 | 0.5% |
HVAC | 1 | 0.5% |
Hackathon | 1 | 0.5% |
Health Information Technology for Economic and Clinical Health Act | 1 | 0.5% |
Health Level 7 | 1 | 0.5% |
Health care quality | 1 | 0.5% |
Health insurance | 1 | 0.5% |
Health professional | 1 | 0.5% |
Healthcare in India | 1 | 0.5% |
Healthcare in Taiwan | 1 | 0.5% |
Healthcare industry | 1 | 0.5% |
Heating, ventilation, and air conditioning | 1 | 0.5% |
Hierarchical Data Format | 1 | 0.5% |
HitchBOT | 1 | 0.5% |
Home care | 1 | 0.5% |
Homo sapiens | 1 | 0.5% |
Hotspot (Wi-Fi) | 1 | 0.5% |
Human brain | 1 | 0.5% |
Human enhancement | 1 | 0.5% |
Human genome | 1 | 0.5% |
Human-centered design | 1 | 0.5% |
Hybrid vehicle | 1 | 0.5% |
Hyperautomation | 1 | 0.5% |
IPad | 1 | 0.5% |
IPhone | 1 | 0.5% |
ISO 216 | 1 | 0.5% |
Icon (computing) | 1 | 0.5% |
Identity management | 1 | 0.5% |
Image scanner | 1 | 0.5% |
Image segmentation | 1 | 0.5% |
Impact factor | 1 | 0.5% |
Inclusion (education) | 1 | 0.5% |
Industrial robot | 1 | 0.5% |
Infection | 1 | 0.5% |
Information extraction | 1 | 0.5% |
Information policy | 1 | 0.5% |
Information society | 1 | 0.5% |
Informed consent | 1 | 0.5% |
Initial coin offering | 1 | 0.5% |
Innovation district | 1 | 0.5% |
Inquiry | 1 | 0.5% |
Intellectual works | 1 | 0.5% |
Intelligence assessment | 1 | 0.5% |
Intelligent information society | 1 | 0.5% |
Interest | 1 | 0.5% |
Internal combustion engine | 1 | 0.5% |
Internal control | 1 | 0.5% |
International Linear Collider | 1 | 0.5% |
Internet of Medical Things | 1 | 0.5% |
Internet privacy | 1 | 0.5% |
Inventive step and non-obviousness | 1 | 0.5% |
Investment | 1 | 0.5% |
Investment management | 1 | 0.5% |
Java (programming language) | 1 | 0.5% |
Jo Johnson | 1 | 0.5% |
Job interview | 1 | 0.5% |
K-means clustering | 1 | 0.5% |
Knowledge transfer | 1 | 0.5% |
Knowledge-based systems | 1 | 0.5% |
Kylin (operating system) | 1 | 0.5% |
LIGO | 1 | 0.5% |
Lab-on-a-chip | 1 | 0.5% |
Laboratory information management system | 1 | 0.5% |
Language processing in the brain | 1 | 0.5% |
Laptop | 1 | 0.5% |
Latanya Sweeney | 1 | 0.5% |
Lawsuit | 1 | 0.5% |
Lawyer | 1 | 0.5% |
Learning environment | 1 | 0.5% |
Legacy system | 1 | 0.5% |
Legal liability | 1 | 0.5% |
Legal person | 1 | 0.5% |
Lethal autonomous weapon | 1 | 0.5% |
Leukemia | 1 | 0.5% |
Library (computing) | 1 | 0.5% |
Lidar | 1 | 0.5% |
Life | 1 | 0.5% |
Liquid-crystal display | 1 | 0.5% |
Living Building Challenge | 1 | 0.5% |
Long short-term memory | 1 | 0.5% |
Loongson | 1 | 0.5% |
Luciano Floridi | 1 | 0.5% |
MOT test | 1 | 0.5% |
Machine ethics | 1 | 0.5% |
Macular degeneration | 1 | 0.5% |
Magnetometer | 1 | 0.5% |
Maker culture | 1 | 0.5% |
Malware | 1 | 0.5% |
Manual labour | 1 | 0.5% |
Mariana Mazzucato | 1 | 0.5% |
Maritime transport | 1 | 0.5% |
Market segmentation | 1 | 0.5% |
Mars | 1 | 0.5% |
Master of Science | 1 | 0.5% |
Medical record | 1 | 0.5% |
Medical research | 1 | 0.5% |
Medical tourism | 1 | 0.5% |
Medicare (United States) | 1 | 0.5% |
Medication | 1 | 0.5% |
Menu (computing) | 1 | 0.5% |
Metaclass | 1 | 0.5% |
Metaverse | 1 | 0.5% |
Metropolitan area | 1 | 0.5% |
Microbiome | 1 | 0.5% |
Microscope | 1 | 0.5% |
Microsoft Azure | 1 | 0.5% |
Microsoft HoloLens | 1 | 0.5% |
Microsoft PowerPoint | 1 | 0.5% |
Microsoft Windows | 1 | 0.5% |
Millennials | 1 | 0.5% |
Millennium Development Goals | 1 | 0.5% |
Mind | 1 | 0.5% |
Mobile broadband | 1 | 0.5% |
Mobile device | 1 | 0.5% |
Mobile telephony | 1 | 0.5% |
Modeling and simulation | 1 | 0.5% |
Monero | 1 | 0.5% |
Money laundering | 1 | 0.5% |
Mosaic (web browser) | 1 | 0.5% |
MuZero | 1 | 0.5% |
Multi-agent system | 1 | 0.5% |
Multimedia | 1 | 0.5% |
Multimodal interaction | 1 | 0.5% |
Multistakeholder governance | 1 | 0.5% |
Myocardial infarction | 1 | 0.5% |
Nanoelectromechanical systems | 1 | 0.5% |
Nanomaterials | 1 | 0.5% |
Nanomedicine | 1 | 0.5% |
Natural environment | 1 | 0.5% |
Navigation | 1 | 0.5% |
Network function virtualization | 1 | 0.5% |
Network topology | 1 | 0.5% |
Neutrino | 1 | 0.5% |
Newspaper | 1 | 0.5% |
Nick Bostrom | 1 | 0.5% |
Noise pollution | 1 | 0.5% |
Non-coding DNA | 1 | 0.5% |
Non-communicable disease | 1 | 0.5% |
Nonformal learning | 1 | 0.5% |
Nonprofit organization | 1 | 0.5% |
Numerical | 1 | 0.5% |
Obsolescence | 1 | 0.5% |
Occupational safety and health | 1 | 0.5% |
Oculus Rift | 1 | 0.5% |
Official statistics | 1 | 0.5% |
Offshoring | 1 | 0.5% |
Olfaction | 1 | 0.5% |
Online marketplace | 1 | 0.5% |
Ontology (information science) | 1 | 0.5% |
Open government | 1 | 0.5% |
Open innovation | 1 | 0.5% |
OpenAI Five | 1 | 0.5% |
Operating system | 1 | 0.5% |
Opioid | 1 | 0.5% |
Opioid epidemic | 1 | 0.5% |
Organ (anatomy) | 1 | 0.5% |
Pantsir missile system | 1 | 0.5% |
Paperless office | 1 | 0.5% |
Parking | 1 | 0.5% |
Patch (computing) | 1 | 0.5% |
Patent Cooperation Treaty | 1 | 0.5% |
Peer review | 1 | 0.5% |
Peer-to-peer | 1 | 0.5% |
Perfume | 1 | 0.5% |
Personal computer | 1 | 0.5% |
Personal rapid transit | 1 | 0.5% |
Personalization | 1 | 0.5% |
Personalized medicine | 1 | 0.5% |
Philosophy of artificial intelligence | 1 | 0.5% |
Photogrammetry | 1 | 0.5% |
Photolithography | 1 | 0.5% |
Photon | 1 | 0.5% |
Physical schema | 1 | 0.5% |
Physical symbol system | 1 | 0.5% |
Plantix | 1 | 0.5% |
Platform as a service | 1 | 0.5% |
Precautionary principle | 1 | 0.5% |
Precision medicine | 1 | 0.5% |
Predatory publishing | 1 | 0.5% |
Prediction market | 1 | 0.5% |
Predictive maintenance | 1 | 0.5% |
Predictive modelling | 1 | 0.5% |
Preprint | 1 | 0.5% |
Primary health care | 1 | 0.5% |
Prior art | 1 | 0.5% |
Priority right | 1 | 0.5% |
Privacy and blockchain | 1 | 0.5% |
Programmable logic controller | 1 | 0.5% |
Programmer | 1 | 0.5% |
Progress | 1 | 0.5% |
Progress in artificial intelligence | 1 | 0.5% |
Project management | 1 | 0.5% |
Property | 1 | 0.5% |
Psychological resilience | 1 | 0.5% |
Psychology | 1 | 0.5% |
Psychotherapy | 1 | 0.5% |
Public data | 1 | 0.5% |
Public health surveillance | 1 | 0.5% |
QR code | 1 | 0.5% |
Quantum key distribution | 1 | 0.5% |
Quantum supremacy | 1 | 0.5% |
Quantum technology | 1 | 0.5% |
Quartile | 1 | 0.5% |
Qubit | 1 | 0.5% |
Question | 1 | 0.5% |
Radio-frequency identification | 1 | 0.5% |
Radiology | 1 | 0.5% |
Random forest | 1 | 0.5% |
Rapid transit | 1 | 0.5% |
Rate of return | 1 | 0.5% |
Ray Kurzweil | 1 | 0.5% |
Rebound effect (conservation) | 1 | 0.5% |
Recycling | 1 | 0.5% |
Reduced instruction set computer | 1 | 0.5% |
Regulation of artificial intelligence | 1 | 0.5% |
Reinforcement | 1 | 0.5% |
Remote sensing | 1 | 0.5% |
Resilience (organizational) | 1 | 0.5% |
Retraining | 1 | 0.5% |
Revolution | 1 | 0.5% |
Right to disconnect | 1 | 0.5% |
Right to explanation | 1 | 0.5% |
Road traffic safety | 1 | 0.5% |
Robert Muggah | 1 | 0.5% |
Robo-advisor | 1 | 0.5% |
Robot Operating System | 1 | 0.5% |
Robot ethics | 1 | 0.5% |
Roomba | 1 | 0.5% |
Routing | 1 | 0.5% |
Royalty payment | 1 | 0.5% |
Rumman Chowdhury | 1 | 0.5% |
SD card | 1 | 0.5% |
Sales | 1 | 0.5% |
San Francisco Bay Area | 1 | 0.5% |
Scholarly peer review | 1 | 0.5% |
School meal | 1 | 0.5% |
Science park | 1 | 0.5% |
Scientific community | 1 | 0.5% |
Scientific modelling | 1 | 0.5% |
Scooter-sharing system | 1 | 0.5% |
Scopus | 1 | 0.5% |
Screening (medicine) | 1 | 0.5% |
Sea | 1 | 0.5% |
Search engine optimization | 1 | 0.5% |
Security alarm | 1 | 0.5% |
Sejong City | 1 | 0.5% |
Semantic Web | 1 | 0.5% |
Sensory substitution | 1 | 0.5% |
Sentiment analysis | 1 | 0.5% |
Service (economics) | 1 | 0.5% |
Ship | 1 | 0.5% |
Signal | 1 | 0.5% |
Silicon photonics | 1 | 0.5% |
Small Business Innovation Research | 1 | 0.5% |
Small satellite | 1 | 0.5% |
Smalltalk | 1 | 0.5% |
Social development theory | 1 | 0.5% |
Social exclusion | 1 | 0.5% |
Social networking service | 1 | 0.5% |
Social norm | 1 | 0.5% |
Sociology | 1 | 0.5% |
Soil | 1 | 0.5% |
Somatosensory system | 1 | 0.5% |
Songdo International Business District | 1 | 0.5% |
Sovereignty | 1 | 0.5% |
Sowing | 1 | 0.5% |
Space | 1 | 0.5% |
Spamming | 1 | 0.5% |
Speaker recognition | 1 | 0.5% |
Spectral density | 1 | 0.5% |
Sputter deposition | 1 | 0.5% |
Sputtering | 1 | 0.5% |
Standard deviation | 1 | 0.5% |
Stuxnet | 1 | 0.5% |
Subroutine | 1 | 0.5% |
Sunset provision | 1 | 0.5% |
Supervised learning | 1 | 0.5% |
Support vector machine | 1 | 0.5% |
Survey methodology | 1 | 0.5% |
Surveying | 1 | 0.5% |
Sustainable Development Goal 14 | 1 | 0.5% |
Sustainable development | 1 | 0.5% |
Swarm behaviour | 1 | 0.5% |
Swarm intelligence | 1 | 0.5% |
Synthetic data | 1 | 0.5% |
Synthetic-aperture radar | 1 | 0.5% |
Systematic review | 1 | 0.5% |
Systems engineering | 1 | 0.5% |
Systems thinking | 1 | 0.5% |
Sámi people | 1 | 0.5% |
Tablet computer | 1 | 0.5% |
Tag (metadata) | 1 | 0.5% |
Tangible user interface | 1 | 0.5% |
Teacher education | 1 | 0.5% |
Technical standard | 1 | 0.5% |
Technical support | 1 | 0.5% |
Technological unemployment | 1 | 0.5% |
Technology policy | 1 | 0.5% |
Television | 1 | 0.5% |
Tensor processing unit | 1 | 0.5% |
Textile | 1 | 0.5% |
Textile manufacturing | 1 | 0.5% |
Thermography | 1 | 0.5% |
Thesis | 1 | 0.5% |
Threat (computer) | 1 | 0.5% |
Time | 1 | 0.5% |
Time series | 1 | 0.5% |
Topic model | 1 | 0.5% |
Touchpoint | 1 | 0.5% |
Toxicology | 1 | 0.5% |
Traffic congestion | 1 | 0.5% |
Traffic flow | 1 | 0.5% |
Training, test, and validation sets | 1 | 0.5% |
Transistor | 1 | 0.5% |
Trust (emotion) | 1 | 0.5% |
Tunnel magnetoresistance | 1 | 0.5% |
Ultrashort pulse | 1 | 0.5% |
United States congressional committee | 1 | 0.5% |
Unmanned ground vehicle | 1 | 0.5% |
User (computing) | 1 | 0.5% |
User experience design | 1 | 0.5% |
Value chain | 1 | 0.5% |
Value proposition | 1 | 0.5% |
Videotelephony | 1 | 0.5% |
Virtual reality headset | 1 | 0.5% |
Virtual world | 1 | 0.5% |
Visual perception | 1 | 0.5% |
Volkswagen Type 2 | 1 | 0.5% |
Volumetric display | 1 | 0.5% |
Voting machine | 1 | 0.5% |
Warehouse | 1 | 0.5% |
Waste management | 1 | 0.5% |
Water | 1 | 0.5% |
Waterfall model | 1 | 0.5% |
Wearable computer | 1 | 0.5% |
Web Ontology Language | 1 | 0.5% |
Web application | 1 | 0.5% |
Web of Science | 1 | 0.5% |
Web scraping | 1 | 0.5% |
Web search engine | 1 | 0.5% |
Web service | 1 | 0.5% |
Wheelchair | 1 | 0.5% |
Wildfire | 1 | 0.5% |
William Grey Walter | 1 | 0.5% |
Wired glove | 1 | 0.5% |
Wireless LAN | 1 | 0.5% |
Workflow | 1 | 0.5% |
Working group | 1 | 0.5% |
Working time | 1 | 0.5% |
Workload | 1 | 0.5% |
Workstation | 1 | 0.5% |
Zero-emissions vehicle | 1 | 0.5% |
Zigbee | 1 | 0.5% |
abs | rel | |
---|---|---|
Application software | 1 | 100.0% |
Appropriations bill (United States) | 1 | 100.0% |
Artificial intelligence | 1 | 100.0% |
Bill (law) | 1 | 100.0% |
Computational science | 1 | 100.0% |
Computer | 1 | 100.0% |
Computer network | 1 | 100.0% |
Computing | 1 | 100.0% |
Engineering | 1 | 100.0% |
Human activities | 1 | 100.0% |
Human resource management | 1 | 100.0% |
Intelligence | 1 | 100.0% |
Internet | 1 | 100.0% |
Interoperability | 1 | 100.0% |
Library | 1 | 100.0% |
Meteorology | 1 | 100.0% |
Research | 1 | 100.0% |
Research and development | 1 | 100.0% |
Science | 1 | 100.0% |
Science and technology | 1 | 100.0% |
Software | 1 | 100.0% |
Software development | 1 | 100.0% |
Supercomputer | 1 | 100.0% |
System | 1 | 100.0% |
Technical support | 1 | 100.0% |
Technology | 1 | 100.0% |
Unfunded mandate | 1 | 100.0% |
Weather forecasting | 1 | 100.0% |
abs | rel | |
---|---|---|
Algorithm | 1 | 100.0% |
Areas of computer science | 1 | 100.0% |
Artificial intelligence | 1 | 100.0% |
Automation | 1 | 100.0% |
Bias | 1 | 100.0% |
Cluster analysis | 1 | 100.0% |
Cognition | 1 | 100.0% |
Cognitive science | 1 | 100.0% |
CompStat | 1 | 100.0% |
Computer | 1 | 100.0% |
Computer science | 1 | 100.0% |
Computer security | 1 | 100.0% |
Computer vision | 1 | 100.0% |
Computing | 1 | 100.0% |
Culture | 1 | 100.0% |
Cyberattack | 1 | 100.0% |
Cyberwarfare | 1 | 100.0% |
Data center | 1 | 100.0% |
Deep learning | 1 | 100.0% |
Differential Privacy | 1 | 100.0% |
Economic growth | 1 | 100.0% |
Economics | 1 | 100.0% |
Electronic health record | 1 | 100.0% |
Employment | 1 | 100.0% |
Health Information Technology for Economic and Clinical Health Act | 1 | 100.0% |
Health care | 1 | 100.0% |
Health informatics | 1 | 100.0% |
Health information technology | 1 | 100.0% |
Health policy | 1 | 100.0% |
Health system | 1 | 100.0% |
Hospital | 1 | 100.0% |
Human activities | 1 | 100.0% |
Information technology | 1 | 100.0% |
Intelligence | 1 | 100.0% |
Internet of things | 1 | 100.0% |
K-means clustering | 1 | 100.0% |
Latanya Sweeney | 1 | 100.0% |
Learning | 1 | 100.0% |
Machine learning | 1 | 100.0% |
Market segmentation | 1 | 100.0% |
Medicare (United States) | 1 | 100.0% |
Natural language processing | 1 | 100.0% |
Policy | 1 | 100.0% |
Prediction | 1 | 100.0% |
Privacy | 1 | 100.0% |
Reinforcement learning | 1 | 100.0% |
Research | 1 | 100.0% |
Risk | 1 | 100.0% |
Science | 1 | 100.0% |
Self-driving car | 1 | 100.0% |
Statistics | 1 | 100.0% |
Supervised learning | 1 | 100.0% |
Support vector machine | 1 | 100.0% |
Technology | 1 | 100.0% |
Unsupervised learning | 1 | 100.0% |
abs | rel | |
---|---|---|
Computer | 2 | 100.0% |
Computer network | 2 | 100.0% |
Computer science | 2 | 100.0% |
Computing | 2 | 100.0% |
Engineering | 2 | 100.0% |
Human activities | 2 | 100.0% |
Innovation | 2 | 100.0% |
Integrated circuit | 2 | 100.0% |
Internet | 2 | 100.0% |
Technology | 2 | 100.0% |
World Wide Web | 2 | 100.0% |
Academic publishing | 1 | 50.0% |
America COMPETES Act | 1 | 50.0% |
Analysis | 1 | 50.0% |
Artificial intelligence | 1 | 50.0% |
Automation | 1 | 50.0% |
Bibliometrics | 1 | 50.0% |
Big data | 1 | 50.0% |
Central processing unit | 1 | 50.0% |
Communication | 1 | 50.0% |
Computational thinking | 1 | 50.0% |
Computer data storage | 1 | 50.0% |
Computer hardware | 1 | 50.0% |
Computer programming | 1 | 50.0% |
Computer security | 1 | 50.0% |
Curriculum | 1 | 50.0% |
Cyber-physical system | 1 | 50.0% |
Data mining | 1 | 50.0% |
Database | 1 | 50.0% |
Design | 1 | 50.0% |
Education | 1 | 50.0% |
Efficient energy use | 1 | 50.0% |
Electric battery | 1 | 50.0% |
Electronic health record | 1 | 50.0% |
Electronics | 1 | 50.0% |
Ethernet | 1 | 50.0% |
Health information technology | 1 | 50.0% |
Home automation | 1 | 50.0% |
Hybrid vehicle | 1 | 50.0% |
IPad | 1 | 50.0% |
Information | 1 | 50.0% |
Infrastructure | 1 | 50.0% |
Intelligence | 1 | 50.0% |
Internal combustion engine | 1 | 50.0% |
Interoperability | 1 | 50.0% |
Java (programming language) | 1 | 50.0% |
Laboratory | 1 | 50.0% |
Laptop | 1 | 50.0% |
Manufacturing | 1 | 50.0% |
Market (economics) | 1 | 50.0% |
Marketing | 1 | 50.0% |
Medicine | 1 | 50.0% |
Microprocessor | 1 | 50.0% |
Microsoft Windows | 1 | 50.0% |
Mining | 1 | 50.0% |
Mobile phone | 1 | 50.0% |
Mobile telephony | 1 | 50.0% |
Mosaic (web browser) | 1 | 50.0% |
National security | 1 | 50.0% |
Outsourcing | 1 | 50.0% |
Patent | 1 | 50.0% |
Reduced instruction set computer | 1 | 50.0% |
Research | 1 | 50.0% |
Research and development | 1 | 50.0% |
Robot | 1 | 50.0% |
Robotics | 1 | 50.0% |
SCADA | 1 | 50.0% |
SD card | 1 | 50.0% |
Science | 1 | 50.0% |
Science and technology | 1 | 50.0% |
Science, technology, engineering, and mathematics | 1 | 50.0% |
Smalltalk | 1 | 50.0% |
Smartphone | 1 | 50.0% |
Software | 1 | 50.0% |
Statistics | 1 | 50.0% |
System | 1 | 50.0% |
User (computing) | 1 | 50.0% |
Wireless | 1 | 50.0% |
Wireless LAN | 1 | 50.0% |
abs | rel | |
---|---|---|
3D printing | 1 | 100.0% |
Advanced manufacturing | 1 | 100.0% |
Automation | 1 | 100.0% |
Biology | 1 | 100.0% |
Biotechnology | 1 | 100.0% |
Business | 1 | 100.0% |
CMOS | 1 | 100.0% |
Central processing unit | 1 | 100.0% |
Competition (companies) | 1 | 100.0% |
Computer | 1 | 100.0% |
Computer security | 1 | 100.0% |
Computer simulation | 1 | 100.0% |
Design | 1 | 100.0% |
Economic growth | 1 | 100.0% |
Economy | 1 | 100.0% |
Education | 1 | 100.0% |
Employment | 1 | 100.0% |
Engineering | 1 | 100.0% |
Enterprise resource planning | 1 | 100.0% |
Genetic engineering | 1 | 100.0% |
Globalization | 1 | 100.0% |
Gross domestic product | 1 | 100.0% |
Human activities | 1 | 100.0% |
Industry | 1 | 100.0% |
Information | 1 | 100.0% |
Infrastructure | 1 | 100.0% |
Innovation | 1 | 100.0% |
Integrated circuit | 1 | 100.0% |
Inventory | 1 | 100.0% |
Kylin (operating system) | 1 | 100.0% |
Logistics | 1 | 100.0% |
Loongson | 1 | 100.0% |
Manufacturing | 1 | 100.0% |
Market (economics) | 1 | 100.0% |
Materials science | 1 | 100.0% |
Microprocessor | 1 | 100.0% |
Moore's law | 1 | 100.0% |
Nanotechnology | 1 | 100.0% |
National security | 1 | 100.0% |
New product development | 1 | 100.0% |
Product lifecycle | 1 | 100.0% |
Research | 1 | 100.0% |
Research and development | 1 | 100.0% |
Science | 1 | 100.0% |
Scientific method | 1 | 100.0% |
Simulation | 1 | 100.0% |
Smart manufacturing | 1 | 100.0% |
Supply chain | 1 | 100.0% |
Supply-chain management | 1 | 100.0% |
Sustainability | 1 | 100.0% |
Synthetic biology | 1 | 100.0% |
System on a chip | 1 | 100.0% |
Systems biology | 1 | 100.0% |
Technological convergence | 1 | 100.0% |
Technology | 1 | 100.0% |
Transistor | 1 | 100.0% |
Warehouse | 1 | 100.0% |
abs | rel | |
---|---|---|
Accessibility | 1 | 100.0% |
Analytics | 1 | 100.0% |
Application software | 1 | 100.0% |
Areas of computer science | 1 | 100.0% |
Artificial objects | 1 | 100.0% |
Attention | 1 | 100.0% |
Augmented reality | 1 | 100.0% |
Automation | 1 | 100.0% |
Big data | 1 | 100.0% |
Brain | 1 | 100.0% |
Brain–computer interface | 1 | 100.0% |
Business | 1 | 100.0% |
Business intelligence | 1 | 100.0% |
Business model | 1 | 100.0% |
Business process | 1 | 100.0% |
Cloud computing | 1 | 100.0% |
Cognitive science | 1 | 100.0% |
Collaborative software | 1 | 100.0% |
Communication | 1 | 100.0% |
Competition | 1 | 100.0% |
Computer | 1 | 100.0% |
Computer hardware | 1 | 100.0% |
Computer network | 1 | 100.0% |
Computer security | 1 | 100.0% |
Computer vision | 1 | 100.0% |
Computing | 1 | 100.0% |
Creativity | 1 | 100.0% |
Crowdsourcing | 1 | 100.0% |
Data | 1 | 100.0% |
Design | 1 | 100.0% |
Digital Earth | 1 | 100.0% |
Digital technology | 1 | 100.0% |
Education | 1 | 100.0% |
Educational technology | 1 | 100.0% |
Electroencephalography | 1 | 100.0% |
Embedded system | 1 | 100.0% |
Employment | 1 | 100.0% |
Engineering | 1 | 100.0% |
Evolution | 1 | 100.0% |
General-purpose computing on graphics processing units | 1 | 100.0% |
Geographic information system | 1 | 100.0% |
Globalization | 1 | 100.0% |
Graphical user interface | 1 | 100.0% |
Graphics processing unit | 1 | 100.0% |
Haptic technology | 1 | 100.0% |
Human | 1 | 100.0% |
Human activities | 1 | 100.0% |
Human–computer interaction | 1 | 100.0% |
Icon (computing) | 1 | 100.0% |
Industry 4.0 | 1 | 100.0% |
Information | 1 | 100.0% |
Information science | 1 | 100.0% |
Information technology | 1 | 100.0% |
Innovation | 1 | 100.0% |
Internet | 1 | 100.0% |
Internet of things | 1 | 100.0% |
Interoperability | 1 | 100.0% |
Learning | 1 | 100.0% |
Market (economics) | 1 | 100.0% |
Mass media | 1 | 100.0% |
Mixed reality | 1 | 100.0% |
Mobile app | 1 | 100.0% |
Mobile device | 1 | 100.0% |
Multimedia | 1 | 100.0% |
Multimodal interaction | 1 | 100.0% |
Perception | 1 | 100.0% |
Privacy | 1 | 100.0% |
Research | 1 | 100.0% |
Robot | 1 | 100.0% |
Science and technology | 1 | 100.0% |
Sensory substitution | 1 | 100.0% |
Simulation | 1 | 100.0% |
Smart city | 1 | 100.0% |
Smart grid | 1 | 100.0% |
Social media | 1 | 100.0% |
Social network | 1 | 100.0% |
Social networking service | 1 | 100.0% |
Software | 1 | 100.0% |
Somatosensory system | 1 | 100.0% |
Standardization | 1 | 100.0% |
Stereoscopy | 1 | 100.0% |
Strategic management | 1 | 100.0% |
System | 1 | 100.0% |
Tablet computer | 1 | 100.0% |
Tangible user interface | 1 | 100.0% |
Technological convergence | 1 | 100.0% |
Technology | 1 | 100.0% |
Television | 1 | 100.0% |
Unstructured data | 1 | 100.0% |
Usability | 1 | 100.0% |
User interface | 1 | 100.0% |
Video game | 1 | 100.0% |
Virtual reality | 1 | 100.0% |
Visualization (graphics) | 1 | 100.0% |
Wearable technology | 1 | 100.0% |
Wheelchair | 1 | 100.0% |
Wired glove | 1 | 100.0% |
World Wide Web | 1 | 100.0% |
abs | rel | |
---|---|---|
Artificial intelligence | 1 | 100.0% |
Audit | 1 | 100.0% |
Automation | 1 | 100.0% |
Cloud computing | 1 | 100.0% |
Computer science | 1 | 100.0% |
Computing | 1 | 100.0% |
Electrical engineering | 1 | 100.0% |
Electronics | 1 | 100.0% |
Engineering | 1 | 100.0% |
Gross domestic product | 1 | 100.0% |
Human activities | 1 | 100.0% |
Information | 1 | 100.0% |
Information and communications technology | 1 | 100.0% |
Information system | 1 | 100.0% |
Information technology | 1 | 100.0% |
Infrastructure | 1 | 100.0% |
Innovation | 1 | 100.0% |
Intellectual property | 1 | 100.0% |
Internet | 1 | 100.0% |
Internet of things | 1 | 100.0% |
Knowledge transfer | 1 | 100.0% |
Nanoelectronics | 1 | 100.0% |
Photolithography | 1 | 100.0% |
Photonics | 1 | 100.0% |
Research | 1 | 100.0% |
Research and development | 1 | 100.0% |
Robotics | 1 | 100.0% |
SWOT analysis | 1 | 100.0% |
Science | 1 | 100.0% |
Signal | 1 | 100.0% |
Sputter deposition | 1 | 100.0% |
Sputtering | 1 | 100.0% |
Supercomputer | 1 | 100.0% |
Sustainability | 1 | 100.0% |
System | 1 | 100.0% |
Technology | 1 | 100.0% |
Telecommunication | 1 | 100.0% |
University | 1 | 100.0% |
abs | rel | |
---|---|---|
Analytics | 1 | 100.0% |
Areas of computer science | 1 | 100.0% |
Artificial intelligence | 1 | 100.0% |
Artificial neural network | 1 | 100.0% |
Artificial objects | 1 | 100.0% |
Automation | 1 | 100.0% |
Big data | 1 | 100.0% |
Cloud computing | 1 | 100.0% |
Cognition | 1 | 100.0% |
Cognitive science | 1 | 100.0% |
Collaboration | 1 | 100.0% |
Computer | 1 | 100.0% |
Computer architecture | 1 | 100.0% |
Computer data storage | 1 | 100.0% |
Computer engineering | 1 | 100.0% |
Computer hardware | 1 | 100.0% |
Computer network | 1 | 100.0% |
Computer program | 1 | 100.0% |
Computer programming | 1 | 100.0% |
Computer science | 1 | 100.0% |
Computer security | 1 | 100.0% |
Computer simulation | 1 | 100.0% |
Computer vision | 1 | 100.0% |
Computing | 1 | 100.0% |
Culture | 1 | 100.0% |
Cyber-physical system | 1 | 100.0% |
Cyberattack | 1 | 100.0% |
Cyberwarfare | 1 | 100.0% |
Data | 1 | 100.0% |
Data analysis | 1 | 100.0% |
Data visualization | 1 | 100.0% |
Data-intensive computing | 1 | 100.0% |
Decision-making | 1 | 100.0% |
Deep learning | 1 | 100.0% |
Design | 1 | 100.0% |
Digital technology | 1 | 100.0% |
Education | 1 | 100.0% |
Educational technology | 1 | 100.0% |
Electronic health record | 1 | 100.0% |
Employment | 1 | 100.0% |
Engineering | 1 | 100.0% |
Health | 1 | 100.0% |
Health care | 1 | 100.0% |
Health data | 1 | 100.0% |
Health informatics | 1 | 100.0% |
Health information technology | 1 | 100.0% |
Human | 1 | 100.0% |
Human activities | 1 | 100.0% |
Human–computer interaction | 1 | 100.0% |
Information | 1 | 100.0% |
Information technology | 1 | 100.0% |
Innovation | 1 | 100.0% |
Internet | 1 | 100.0% |
Internet of things | 1 | 100.0% |
Interoperability | 1 | 100.0% |
Leadership | 1 | 100.0% |
Learning | 1 | 100.0% |
Machine learning | 1 | 100.0% |
National security | 1 | 100.0% |
Network topology | 1 | 100.0% |
Neural network | 1 | 100.0% |
Parallel computing | 1 | 100.0% |
Personally identifiable information | 1 | 100.0% |
Prediction | 1 | 100.0% |
Predictive analytics | 1 | 100.0% |
Predictive modelling | 1 | 100.0% |
Privacy | 1 | 100.0% |
Problem solving | 1 | 100.0% |
Programming language | 1 | 100.0% |
Reinforcement learning | 1 | 100.0% |
Reliability engineering | 1 | 100.0% |
Research | 1 | 100.0% |
Research and development | 1 | 100.0% |
Robotics | 1 | 100.0% |
Scalability | 1 | 100.0% |
Science | 1 | 100.0% |
Science and technology | 1 | 100.0% |
Science, technology, engineering, and mathematics | 1 | 100.0% |
Scientific method | 1 | 100.0% |
Semi-supervised learning | 1 | 100.0% |
Social computing | 1 | 100.0% |
Social science | 1 | 100.0% |
Software | 1 | 100.0% |
Software development | 1 | 100.0% |
Speech recognition | 1 | 100.0% |
Statistical classification | 1 | 100.0% |
Statistics | 1 | 100.0% |
System | 1 | 100.0% |
Teacher | 1 | 100.0% |
Technology | 1 | 100.0% |
Telecommunication | 1 | 100.0% |
Training | 1 | 100.0% |
Training, validation, and test sets | 1 | 100.0% |
Unsupervised learning | 1 | 100.0% |
Visualization (graphics) | 1 | 100.0% |
Vulnerability (computing) | 1 | 100.0% |
abs | rel | |
---|---|---|
Human activities | 13 | 100.0% |
Technology | 13 | 100.0% |
Research | 12 | 92.3% |
Computing | 11 | 84.6% |
Artificial intelligence | 10 | 76.9% |
Big data | 9 | 69.2% |
Cognitive science | 9 | 69.2% |
Computer security | 9 | 69.2% |
Innovation | 9 | 69.2% |
Learning | 9 | 69.2% |
Machine learning | 9 | 69.2% |
Privacy | 9 | 69.2% |
Cognition | 8 | 61.5% |
Computer science | 8 | 61.5% |
Deep learning | 8 | 61.5% |
Education | 8 | 61.5% |
Intelligence | 8 | 61.5% |
System | 8 | 61.5% |
Analytics | 7 | 53.8% |
Computer | 7 | 53.8% |
Computer vision | 7 | 53.8% |
Robot | 7 | 53.8% |
Science | 7 | 53.8% |
Science and technology | 7 | 53.8% |
Self-driving car | 7 | 53.8% |
Automation | 6 | 46.2% |
Engineering | 6 | 46.2% |
Expert | 6 | 46.2% |
Research and development | 6 | 46.2% |
Risk | 6 | 46.2% |
Algorithm | 5 | 38.5% |
Artificial general intelligence | 5 | 38.5% |
Artificial neural network | 5 | 38.5% |
Branches of science | 5 | 38.5% |
Computer network | 5 | 38.5% |
Employment | 5 | 38.5% |
Internet | 5 | 38.5% |
Robotics | 5 | 38.5% |
Science, technology, engineering, and mathematics | 5 | 38.5% |
Speech recognition | 5 | 38.5% |
Culture | 4 | 30.8% |
Data analysis | 4 | 30.8% |
Decision-making | 4 | 30.8% |
Ethics | 4 | 30.8% |
Information | 4 | 30.8% |
Information technology | 4 | 30.8% |
Internet of things | 4 | 30.8% |
Natural language processing | 4 | 30.8% |
Prediction | 4 | 30.8% |
Software | 4 | 30.8% |
Supercomputer | 4 | 30.8% |
Visualization (graphics) | 4 | 30.8% |
AlphaGo | 3 | 23.1% |
Autonomy | 3 | 23.1% |
Bias | 3 | 23.1% |
Computer hardware | 3 | 23.1% |
Concepts in metaphysics | 3 | 23.1% |
Data science | 3 | 23.1% |
Economic growth | 3 | 23.1% |
Economics | 3 | 23.1% |
Governance | 3 | 23.1% |
Health care | 3 | 23.1% |
Human | 3 | 23.1% |
Interoperability | 3 | 23.1% |
Leadership | 3 | 23.1% |
Open data | 3 | 23.1% |
Policy | 3 | 23.1% |
Reason | 3 | 23.1% |
Simulation | 3 | 23.1% |
Society | 3 | 23.1% |
Software development | 3 | 23.1% |
Statistics | 3 | 23.1% |
Technological singularity | 3 | 23.1% |
Training, validation, and test sets | 3 | 23.1% |
Turing test | 3 | 23.1% |
Vehicular automation | 3 | 23.1% |
Virtual assistant | 3 | 23.1% |
Watson (computer) | 3 | 23.1% |
Weather forecasting | 3 | 23.1% |
Accessibility | 2 | 15.4% |
Aerial photography | 2 | 15.4% |
Air traffic control | 2 | 15.4% |
America COMPETES Act | 2 | 15.4% |
Application software | 2 | 15.4% |
Areas of computer science | 2 | 15.4% |
Best practice | 2 | 15.4% |
Bill (law) | 2 | 15.4% |
Cancer | 2 | 15.4% |
Clinical trial | 2 | 15.4% |
Cloud computing | 2 | 15.4% |
Computational science | 2 | 15.4% |
Cyber-physical system | 2 | 15.4% |
Cyberattack | 2 | 15.4% |
Cybernetics | 2 | 15.4% |
Data | 2 | 15.4% |
Data center | 2 | 15.4% |
Earmark (politics) | 2 | 15.4% |
Economy | 2 | 15.4% |
Educational technology | 2 | 15.4% |
Efficient energy use | 2 | 15.4% |
Experiment | 2 | 15.4% |
Forecasting | 2 | 15.4% |
Goal | 2 | 15.4% |
Human resource management | 2 | 15.4% |
Human–computer interaction | 2 | 15.4% |
Industry (economics) | 2 | 15.4% |
Infrastructure | 2 | 15.4% |
Intellectual property | 2 | 15.4% |
Interdisciplinarity | 2 | 15.4% |
Library | 2 | 15.4% |
Loss function | 2 | 15.4% |
Manufacturing | 2 | 15.4% |
Neural network | 2 | 15.4% |
PAYGO | 2 | 15.4% |
Parameter | 2 | 15.4% |
Problem solving | 2 | 15.4% |
Radiation therapy | 2 | 15.4% |
Recruitment | 2 | 15.4% |
Regulation | 2 | 15.4% |
Regulatory compliance | 2 | 15.4% |
Reliability engineering | 2 | 15.4% |
Safety | 2 | 15.4% |
Scientific method | 2 | 15.4% |
Security | 2 | 15.4% |
Siri | 2 | 15.4% |
Social justice | 2 | 15.4% |
Startup company | 2 | 15.4% |
Strategic planning | 2 | 15.4% |
Telecommunication | 2 | 15.4% |
Terah Lyons | 2 | 15.4% |
Training | 2 | 15.4% |
Transport | 2 | 15.4% |
Unfunded mandate | 2 | 15.4% |
United States Code | 2 | 15.4% |
Unmanned aerial vehicle | 2 | 15.4% |
Vehicle | 2 | 15.4% |
Weapon | 2 | 15.4% |
Workforce development | 2 | 15.4% |
API | 1 | 7.7% |
Accountability | 1 | 7.7% |
Agile software development | 1 | 7.7% |
Airspace | 1 | 7.7% |
Andrew Ng | 1 | 7.7% |
Application programming interface | 1 | 7.7% |
Artificial objects | 1 | 7.7% |
Automotive industry | 1 | 7.7% |
Autonomous robot | 1 | 7.7% |
Benchmarking | 1 | 7.7% |
Car | 1 | 7.7% |
Carl Benedikt Frey | 1 | 7.7% |
Central processing unit | 1 | 7.7% |
Chatbot | 1 | 7.7% |
Collaboration | 1 | 7.7% |
Competition (companies) | 1 | 7.7% |
Competition (economics) | 1 | 7.7% |
Computing Machinery and Intelligence | 1 | 7.7% |
Corporate governance | 1 | 7.7% |
Creativity | 1 | 7.7% |
Curriculum | 1 | 7.7% |
Cyberwarfare | 1 | 7.7% |
Data visualization | 1 | 7.7% |
Data warehouse | 1 | 7.7% |
Disease | 1 | 7.7% |
Economic development | 1 | 7.7% |
Economic inequality | 1 | 7.7% |
Emergence | 1 | 7.7% |
Eric Horvitz | 1 | 7.7% |
Evaluation | 1 | 7.7% |
Evidence-based medicine | 1 | 7.7% |
Existential risk from artificial general intelligence | 1 | 7.7% |
Expert system | 1 | 7.7% |
Exploration of Mars | 1 | 7.7% |
Facial recognition system | 1 | 7.7% |
Fourth Industrial Revolution | 1 | 7.7% |
Function (mathematics) | 1 | 7.7% |
Geographic information system | 1 | 7.7% |
Google Now | 1 | 7.7% |
Government | 1 | 7.7% |
Graphical user interface | 1 | 7.7% |
Gross domestic product | 1 | 7.7% |
Hospital | 1 | 7.7% |
Hospital readmission | 1 | 7.7% |
Human rights | 1 | 7.7% |
Information and communications technology | 1 | 7.7% |
Institution | 1 | 7.7% |
Intelligent tutoring system | 1 | 7.7% |
Interdisciplinary subfields | 1 | 7.7% |
Knowledge extraction | 1 | 7.7% |
Knowledge representation and reasoning | 1 | 7.7% |
Laboratory | 1 | 7.7% |
Language | 1 | 7.7% |
Law | 1 | 7.7% |
Lethal autonomous weapon | 1 | 7.7% |
Logistics | 1 | 7.7% |
Market (economics) | 1 | 7.7% |
Mars | 1 | 7.7% |
Mars 2020 | 1 | 7.7% |
Mathematical model | 1 | 7.7% |
Medical diagnosis | 1 | 7.7% |
Mergers and acquisitions | 1 | 7.7% |
Microsoft Azure | 1 | 7.7% |
Moore's law | 1 | 7.7% |
Morality | 1 | 7.7% |
Multi-core processor | 1 | 7.7% |
Open innovation | 1 | 7.7% |
Open-source software | 1 | 7.7% |
Pathology | 1 | 7.7% |
Patient | 1 | 7.7% |
Pattern recognition | 1 | 7.7% |
Perception | 1 | 7.7% |
Person | 1 | 7.7% |
Predictive analytics | 1 | 7.7% |
Productivity | 1 | 7.7% |
Public policy | 1 | 7.7% |
Ray Kurzweil | 1 | 7.7% |
Recommender system | 1 | 7.7% |
Risk management | 1 | 7.7% |
Road traffic safety | 1 | 7.7% |
Rover (space exploration) | 1 | 7.7% |
Semi-supervised learning | 1 | 7.7% |
Sensor | 1 | 7.7% |
Situation awareness | 1 | 7.7% |
Smart city | 1 | 7.7% |
Social science | 1 | 7.7% |
Space exploration | 1 | 7.7% |
Spatial analysis | 1 | 7.7% |
Statistical classification | 1 | 7.7% |
Strategy | 1 | 7.7% |
Subroutine | 1 | 7.7% |
Supply chain | 1 | 7.7% |
Supply chain management | 1 | 7.7% |
Sustainability | 1 | 7.7% |
Systems science | 1 | 7.7% |
Technology policy | 1 | 7.7% |
Technology transfer | 1 | 7.7% |
TensorFlow | 1 | 7.7% |
Text Retrieval Conference | 1 | 7.7% |
Traffic collision | 1 | 7.7% |
Training, test, and validation sets | 1 | 7.7% |
Unsupervised learning | 1 | 7.7% |
Usability | 1 | 7.7% |
User interface | 1 | 7.7% |
Value (ethics) | 1 | 7.7% |
Vulnerability (computing) | 1 | 7.7% |
abs | rel | |
---|---|---|
Technology | 17 | 100.0% |
Human activities | 16 | 94.1% |
Research | 14 | 82.4% |
Artificial intelligence | 13 | 76.5% |
Machine learning | 13 | 76.5% |
Automation | 12 | 70.6% |
Computing | 12 | 70.6% |
Innovation | 12 | 70.6% |
Learning | 12 | 70.6% |
Privacy | 12 | 70.6% |
Science | 12 | 70.6% |
Big data | 11 | 64.7% |
Self-driving car | 11 | 64.7% |
Computer | 10 | 58.8% |
Intelligence | 10 | 58.8% |
Cognition | 9 | 52.9% |
Cognitive science | 9 | 52.9% |
Computer science | 9 | 52.9% |
Computer security | 9 | 52.9% |
Education | 9 | 52.9% |
Internet of things | 9 | 52.9% |
System | 9 | 52.9% |
Analytics | 8 | 47.1% |
Artificial neural network | 8 | 47.1% |
Deep learning | 8 | 47.1% |
Internet | 8 | 47.1% |
Robotics | 8 | 47.1% |
Science and technology | 8 | 47.1% |
Data | 7 | 41.2% |
Health care | 7 | 41.2% |
Robot | 7 | 41.2% |
Science, technology, engineering, and mathematics | 7 | 41.2% |
Bias | 6 | 35.3% |
Cloud computing | 6 | 35.3% |
Computer network | 6 | 35.3% |
Computer vision | 6 | 35.3% |
Data analysis | 6 | 35.3% |
Open data | 6 | 35.3% |
Problem solving | 6 | 35.3% |
Risk | 6 | 35.3% |
Artificial general intelligence | 5 | 29.4% |
Branches of science | 5 | 29.4% |
Creativity | 5 | 29.4% |
Economic growth | 5 | 29.4% |
Employment | 5 | 29.4% |
Engineering | 5 | 29.4% |
Information | 5 | 29.4% |
Productivity | 5 | 29.4% |
Speech recognition | 5 | 29.4% |
Startup company | 5 | 29.4% |
Statistics | 5 | 29.4% |
Sustainability | 5 | 29.4% |
Turing test | 5 | 29.4% |
Culture | 4 | 23.5% |
Data science | 4 | 23.5% |
Economy | 4 | 23.5% |
Governance | 4 | 23.5% |
Health | 4 | 23.5% |
Human | 4 | 23.5% |
Information technology | 4 | 23.5% |
Infrastructure | 4 | 23.5% |
Predictive analytics | 4 | 23.5% |
Scientific method | 4 | 23.5% |
Simulation | 4 | 23.5% |
Smart city | 4 | 23.5% |
Software | 4 | 23.5% |
Watson (computer) | 4 | 23.5% |
AI winter | 3 | 17.6% |
Artificial objects | 3 | 17.6% |
Business | 3 | 17.6% |
Computer programming | 3 | 17.6% |
Concepts in metaphysics | 3 | 17.6% |
Cyber-physical system | 3 | 17.6% |
Cyberattack | 3 | 17.6% |
Data mining | 3 | 17.6% |
Decision-making | 3 | 17.6% |
Design | 3 | 17.6% |
Doctor of Philosophy | 3 | 17.6% |
Interoperability | 3 | 17.6% |
Large Hadron Collider | 3 | 17.6% |
Machine | 3 | 17.6% |
Manufacturing | 3 | 17.6% |
Market (economics) | 3 | 17.6% |
National security | 3 | 17.6% |
Natural language processing | 3 | 17.6% |
Neural network | 3 | 17.6% |
Neuroscience | 3 | 17.6% |
Particle physics | 3 | 17.6% |
Physics | 3 | 17.6% |
Recommender system | 3 | 17.6% |
Research and development | 3 | 17.6% |
Society | 3 | 17.6% |
Systems science | 3 | 17.6% |
Training, validation, and test sets | 3 | 17.6% |
Trust (social science) | 3 | 17.6% |
Academic degree | 2 | 11.8% |
Agriculture | 2 | 11.8% |
Alan Turing | 2 | 11.8% |
Algorithm | 2 | 11.8% |
AlphaGo | 2 | 11.8% |
Apprenticeship | 2 | 11.8% |
Artificial intelligence in healthcare | 2 | 11.8% |
Blockchain | 2 | 11.8% |
Boson | 2 | 11.8% |
Chatbot | 2 | 11.8% |
Clinical trial | 2 | 11.8% |
Collaboration | 2 | 11.8% |
Community | 2 | 11.8% |
Competition | 2 | 11.8% |
Computer performance | 2 | 11.8% |
Cyberspace | 2 | 11.8% |
Cyberwarfare | 2 | 11.8% |
Data sharing | 2 | 11.8% |
Data-intensive computing | 2 | 11.8% |
Electrical grid | 2 | 11.8% |
Expert | 2 | 11.8% |
Geoffrey Hinton | 2 | 11.8% |
Graphics processing unit | 2 | 11.8% |
Handwriting recognition | 2 | 11.8% |
Health data | 2 | 11.8% |
Health informatics | 2 | 11.8% |
Higgs boson | 2 | 11.8% |
Information Age | 2 | 11.8% |
Information privacy | 2 | 11.8% |
Information sensitivity | 2 | 11.8% |
Insurance | 2 | 11.8% |
Leadership | 2 | 11.8% |
Machine translation | 2 | 11.8% |
Maintenance (technical) | 2 | 11.8% |
Management | 2 | 11.8% |
Margaret Masterman | 2 | 11.8% |
Metadata | 2 | 11.8% |
Mining | 2 | 11.8% |
Parallel computing | 2 | 11.8% |
Pathology | 2 | 11.8% |
Policy | 2 | 11.8% |
Postgraduate education | 2 | 11.8% |
Prediction | 2 | 11.8% |
Principal component analysis | 2 | 11.8% |
Reinforcement learning | 2 | 11.8% |
Semi-supervised learning | 2 | 11.8% |
Smart grid | 2 | 11.8% |
Social media | 2 | 11.8% |
Social science | 2 | 11.8% |
Standard Model | 2 | 11.8% |
Standardization | 2 | 11.8% |
Supercomputer | 2 | 11.8% |
Superintelligence | 2 | 11.8% |
Surveillance | 2 | 11.8% |
Sustainable Development Goals | 2 | 11.8% |
Teacher | 2 | 11.8% |
Technological convergence | 2 | 11.8% |
Telecommunication | 2 | 11.8% |
Text mining | 2 | 11.8% |
Transparency (behavior) | 2 | 11.8% |
UK cyber security community | 2 | 11.8% |
Unemployment | 2 | 11.8% |
University | 2 | 11.8% |
Unmanned aerial vehicle | 2 | 11.8% |
Unsupervised learning | 2 | 11.8% |
Venture capital | 2 | 11.8% |
Wearable technology | 2 | 11.8% |
2016 Cyber Grand Challenge | 1 | 5.9% |
3D printing | 1 | 5.9% |
5G | 1 | 5.9% |
9-1-1 | 1 | 5.9% |
Adversarial machine learning | 1 | 5.9% |
Algorithmic bias | 1 | 5.9% |
Amazon Alexa | 1 | 5.9% |
America COMPETES Act | 1 | 5.9% |
Anti-spam techniques | 1 | 5.9% |
Applications of artificial intelligence | 1 | 5.9% |
Architecture | 1 | 5.9% |
Areas of computer science | 1 | 5.9% |
Autonomous robot | 1 | 5.9% |
Autonomy | 1 | 5.9% |
Average absolute deviation | 1 | 5.9% |
Best practice | 1 | 5.9% |
Bioinformatics | 1 | 5.9% |
Blue Waters | 1 | 5.9% |
Car | 1 | 5.9% |
Central processing unit | 1 | 5.9% |
Clean technology | 1 | 5.9% |
Clive Humby | 1 | 5.9% |
Coefficient of variation | 1 | 5.9% |
Competition (companies) | 1 | 5.9% |
Competition (economics) | 1 | 5.9% |
Comprehensive planning | 1 | 5.9% |
Computer hardware | 1 | 5.9% |
Corporate social responsibility | 1 | 5.9% |
Cryptography | 1 | 5.9% |
Cybernetics | 1 | 5.9% |
Data philanthropy | 1 | 5.9% |
Digital divide | 1 | 5.9% |
Digital economy | 1 | 5.9% |
Digital transformation | 1 | 5.9% |
Digitization | 1 | 5.9% |
Domain Name System Security Extensions | 1 | 5.9% |
Drinking water | 1 | 5.9% |
Economics | 1 | 5.9% |
Educational technology | 1 | 5.9% |
Efficient energy use | 1 | 5.9% |
Electronic health record | 1 | 5.9% |
Emergence | 1 | 5.9% |
Emergency management | 1 | 5.9% |
Emerging technologies | 1 | 5.9% |
Entrepreneurship | 1 | 5.9% |
Eric Horvitz | 1 | 5.9% |
Ethics | 1 | 5.9% |
Exascale computing | 1 | 5.9% |
Financial technology | 1 | 5.9% |
Firefighter | 1 | 5.9% |
Forecasting | 1 | 5.9% |
Fourth Industrial Revolution | 1 | 5.9% |
Friendly artificial intelligence | 1 | 5.9% |
Globalization | 1 | 5.9% |
H-Prize | 1 | 5.9% |
HVAC | 1 | 5.9% |
Health Level 7 | 1 | 5.9% |
Health insurance | 1 | 5.9% |
Healthcare industry | 1 | 5.9% |
Hospital | 1 | 5.9% |
Hospital readmission | 1 | 5.9% |
Human-based computation | 1 | 5.9% |
Human–computer interaction | 1 | 5.9% |
Industrial Revolution | 1 | 5.9% |
Information and communications technology | 1 | 5.9% |
Information security | 1 | 5.9% |
Information society | 1 | 5.9% |
Inquiry | 1 | 5.9% |
Intellectual property | 1 | 5.9% |
Intelligent agent | 1 | 5.9% |
Intelligent information society | 1 | 5.9% |
Interdisciplinarity | 1 | 5.9% |
International Linear Collider | 1 | 5.9% |
International development | 1 | 5.9% |
Internet access | 1 | 5.9% |
Internship | 1 | 5.9% |
Interquartile range | 1 | 5.9% |
John McCarthy (computer scientist) | 1 | 5.9% |
Knowledge-based systems | 1 | 5.9% |
LIGO | 1 | 5.9% |
Labour economics | 1 | 5.9% |
Language | 1 | 5.9% |
Literacy | 1 | 5.9% |
Logistics | 1 | 5.9% |
MHealth | 1 | 5.9% |
Machine to machine | 1 | 5.9% |
Manual labour | 1 | 5.9% |
Marketing | 1 | 5.9% |
Mars 2020 | 1 | 5.9% |
Master of Science | 1 | 5.9% |
Mathematics | 1 | 5.9% |
Mean | 1 | 5.9% |
Medical device | 1 | 5.9% |
Medical record | 1 | 5.9% |
Medical research | 1 | 5.9% |
Mentorship | 1 | 5.9% |
Millennium Development Goals | 1 | 5.9% |
Nanotechnology | 1 | 5.9% |
National Strategic Computing Initiative | 1 | 5.9% |
Nervous system | 1 | 5.9% |
Next Generation Air Transportation System | 1 | 5.9% |
Nick Bostrom | 1 | 5.9% |
Nonprofit organization | 1 | 5.9% |
Official statistics | 1 | 5.9% |
Offshoring | 1 | 5.9% |
Patient | 1 | 5.9% |
Philosophy of artificial intelligence | 1 | 5.9% |
Physical symbol system | 1 | 5.9% |
Postdoctoral researcher | 1 | 5.9% |
Precision agriculture | 1 | 5.9% |
Product liability | 1 | 5.9% |
Programmer | 1 | 5.9% |
Psychological concepts | 1 | 5.9% |
Publishing | 1 | 5.9% |
Real-time computing | 1 | 5.9% |
Reliability engineering | 1 | 5.9% |
Renewable energy | 1 | 5.9% |
Retail | 1 | 5.9% |
Risk management | 1 | 5.9% |
Rover (space exploration) | 1 | 5.9% |
Scalability | 1 | 5.9% |
School meal | 1 | 5.9% |
Security | 1 | 5.9% |
Sensor | 1 | 5.9% |
Situation awareness | 1 | 5.9% |
Small Business Innovation Research | 1 | 5.9% |
Social computing | 1 | 5.9% |
Software agent | 1 | 5.9% |
Software development | 1 | 5.9% |
Software-defined networking | 1 | 5.9% |
Space exploration | 1 | 5.9% |
Surgery | 1 | 5.9% |
Sustainable development | 1 | 5.9% |
Teacher education | 1 | 5.9% |
Technological singularity | 1 | 5.9% |
Technology transfer | 1 | 5.9% |
Tensor Processing Unit | 1 | 5.9% |
Tensor processing unit | 1 | 5.9% |
Traffic | 1 | 5.9% |
Traffic collision | 1 | 5.9% |
Transport | 1 | 5.9% |
Unstructured data | 1 | 5.9% |
User experience design | 1 | 5.9% |
Value proposition | 1 | 5.9% |
Virtual assistant | 1 | 5.9% |
Vulnerability (computing) | 1 | 5.9% |
Web application | 1 | 5.9% |
Web search engine | 1 | 5.9% |
Welfare | 1 | 5.9% |
Wi-Fi | 1 | 5.9% |
Working group | 1 | 5.9% |
Working time | 1 | 5.9% |
abs | rel | |
---|---|---|
Technology | 48 | 100.0% |
Artificial intelligence | 44 | 91.7% |
Human activities | 42 | 87.5% |
Innovation | 40 | 83.3% |
Computing | 38 | 79.2% |
Computer security | 33 | 68.8% |
Intelligence | 32 | 66.7% |
Machine learning | 32 | 66.7% |
Research | 31 | 64.6% |
Automation | 30 | 62.5% |
Big data | 26 | 54.2% |
Deep learning | 26 | 54.2% |
Analytics | 23 | 47.9% |
Cloud computing | 23 | 47.9% |
Learning | 23 | 47.9% |
Science | 23 | 47.9% |
Internet of things | 22 | 45.8% |
Cognitive science | 21 | 43.8% |
Self-driving car | 21 | 43.8% |
Cognition | 20 | 41.7% |
Computer vision | 20 | 41.7% |
Education | 20 | 41.7% |
Internet | 20 | 41.7% |
Science and technology | 18 | 37.5% |
Simulation | 18 | 37.5% |
System | 18 | 37.5% |
Branches of science | 17 | 35.4% |
Computer | 17 | 35.4% |
Computer science | 17 | 35.4% |
Privacy | 17 | 35.4% |
Robotics | 15 | 31.2% |
Artificial neural network | 14 | 29.2% |
Health care | 14 | 29.2% |
Algorithm | 13 | 27.1% |
Employment | 13 | 27.1% |
Risk | 13 | 27.1% |
Robot | 13 | 27.1% |
Decision-making | 12 | 25.0% |
Disease | 12 | 25.0% |
Culture | 11 | 22.9% |
Engineering | 11 | 22.9% |
Expert | 11 | 22.9% |
Data | 10 | 20.8% |
Natural language processing | 10 | 20.8% |
Supercomputer | 10 | 20.8% |
Autonomy | 9 | 18.8% |
Economic growth | 9 | 18.8% |
Electronic health record | 9 | 18.8% |
Human | 9 | 18.8% |
Information | 9 | 18.8% |
Policy | 9 | 18.8% |
Speech recognition | 9 | 18.8% |
Agriculture | 8 | 16.7% |
Artificial intelligence in healthcare | 8 | 16.7% |
Bias | 8 | 16.7% |
Business | 8 | 16.7% |
Computer network | 8 | 16.7% |
Educational technology | 8 | 16.7% |
Emerging technologies | 8 | 16.7% |
Real-time computing | 8 | 16.7% |
Research and development | 8 | 16.7% |
Science, technology, engineering, and mathematics | 8 | 16.7% |
Blockchain | 7 | 14.6% |
Computer hardware | 7 | 14.6% |
Ethics | 7 | 14.6% |
Laboratory | 7 | 14.6% |
Neural network | 7 | 14.6% |
Patient | 7 | 14.6% |
Productivity | 7 | 14.6% |
Surgery | 7 | 14.6% |
Virtual reality | 7 | 14.6% |
Vulnerability (computing) | 7 | 14.6% |
Wearable technology | 7 | 14.6% |
Artificial general intelligence | 6 | 12.5% |
Authentication | 6 | 12.5% |
Computer data storage | 6 | 12.5% |
Cyberattack | 6 | 12.5% |
Cyberwarfare | 6 | 12.5% |
Digital electronics | 6 | 12.5% |
Digital health | 6 | 12.5% |
Edge computing | 6 | 12.5% |
Health policy | 6 | 12.5% |
Health technology in the United States | 6 | 12.5% |
Interoperability | 6 | 12.5% |
Microservices | 6 | 12.5% |
Reason | 6 | 12.5% |
Risk management | 6 | 12.5% |
Sustainability | 6 | 12.5% |
Vehicular automation | 6 | 12.5% |
Areas of computer science | 5 | 10.4% |
Artificial objects | 5 | 10.4% |
Chatbot | 5 | 10.4% |
Computational science | 5 | 10.4% |
Data science | 5 | 10.4% |
Economics | 5 | 10.4% |
Economy | 5 | 10.4% |
Exascale computing | 5 | 10.4% |
Experiment | 5 | 10.4% |
Expert system | 5 | 10.4% |
Infrastructure | 5 | 10.4% |
Machine | 5 | 10.4% |
Mathematics | 5 | 10.4% |
Prediction | 5 | 10.4% |
Safety | 5 | 10.4% |
Transport | 5 | 10.4% |
3D printing | 4 | 8.3% |
Augmented reality | 4 | 8.3% |
Brain | 4 | 8.3% |
Cybernetics | 4 | 8.3% |
Digital economy | 4 | 8.3% |
Electrical grid | 4 | 8.3% |
Governance | 4 | 8.3% |
Graphics processing unit | 4 | 8.3% |
Health | 4 | 8.3% |
Hospital | 4 | 8.3% |
Information technology | 4 | 8.3% |
Manufacturing | 4 | 8.3% |
Medical diagnosis | 4 | 8.3% |
Microorganism | 4 | 8.3% |
Microscopy | 4 | 8.3% |
Physics | 4 | 8.3% |
Precision agriculture | 4 | 8.3% |
Public transport | 4 | 8.3% |
Reinforcement learning | 4 | 8.3% |
Smart manufacturing | 4 | 8.3% |
Startup company | 4 | 8.3% |
Surveillance | 4 | 8.3% |
Teacher | 4 | 8.3% |
Unmanned aerial vehicle | 4 | 8.3% |
AlphaGo | 3 | 6.2% |
Alzheimer's disease | 3 | 6.2% |
Application software | 3 | 6.2% |
CT scan | 3 | 6.2% |
Car | 3 | 6.2% |
Collaboration | 3 | 6.2% |
Collaborative filtering | 3 | 6.2% |
Connectome | 3 | 6.2% |
Creativity | 3 | 6.2% |
Data sharing | 3 | 6.2% |
Dendrite | 3 | 6.2% |
Denial-of-service attack | 3 | 6.2% |
Digital twin | 3 | 6.2% |
Downtime | 3 | 6.2% |
Embedded system | 3 | 6.2% |
Energy development | 3 | 6.2% |
Energy industry | 3 | 6.2% |
General Data Protection Regulation | 3 | 6.2% |
Information privacy | 3 | 6.2% |
Interdisciplinarity | 3 | 6.2% |
Large Hadron Collider | 3 | 6.2% |
Maintenance (technical) | 3 | 6.2% |
Medical imaging | 3 | 6.2% |
Medicine | 3 | 6.2% |
Microbiota | 3 | 6.2% |
Nervous system | 3 | 6.2% |
Neuron | 3 | 6.2% |
Neuroscience | 3 | 6.2% |
Pathology | 3 | 6.2% |
Perception | 3 | 6.2% |
Personal data | 3 | 6.2% |
Problem solving | 3 | 6.2% |
Product liability | 3 | 6.2% |
Psychological concepts | 3 | 6.2% |
Quantum computing | 3 | 6.2% |
Regulatory technology | 3 | 6.2% |
Satellite | 3 | 6.2% |
Saul Perlmutter | 3 | 6.2% |
Smart city | 3 | 6.2% |
Social media | 3 | 6.2% |
Tax | 3 | 6.2% |
Technological singularity | 3 | 6.2% |
Tomography | 3 | 6.2% |
Traffic | 3 | 6.2% |
Turing test | 3 | 6.2% |
Usability | 3 | 6.2% |
Virtual assistant | 3 | 6.2% |
X-ray | 3 | 6.2% |
AI winter | 2 | 4.2% |
Adversarial machine learning | 2 | 4.2% |
Agent-based model | 2 | 4.2% |
Algorithmic bias | 2 | 4.2% |
AlphaZero | 2 | 4.2% |
Analysis | 2 | 4.2% |
Best practice | 2 | 4.2% |
Business process | 2 | 4.2% |
Cancer | 2 | 4.2% |
Carl Benedikt Frey | 2 | 4.2% |
Central processing unit | 2 | 4.2% |
Check-in | 2 | 4.2% |
Chronic condition | 2 | 4.2% |
Cluster analysis | 2 | 4.2% |
Computer program | 2 | 4.2% |
Concepts in metaphysics | 2 | 4.2% |
Contract | 2 | 4.2% |
Convolutional neural network | 2 | 4.2% |
Copernicus Programme | 2 | 4.2% |
Data analysis | 2 | 4.2% |
Data mining | 2 | 4.2% |
Database | 2 | 4.2% |
Design | 2 | 4.2% |
Digital transformation | 2 | 4.2% |
Dose (biochemistry) | 2 | 4.2% |
Encryption | 2 | 4.2% |
Facial recognition system | 2 | 4.2% |
Federal Information Security Management Act of 2002 | 2 | 4.2% |
Fourth Industrial Revolution | 2 | 4.2% |
Health information technology | 2 | 4.2% |
Industrial internet of things | 2 | 4.2% |
Industry | 2 | 4.2% |
Information and communications technology | 2 | 4.2% |
Information science | 2 | 4.2% |
Intelligence analysis | 2 | 4.2% |
Intelligent agent | 2 | 4.2% |
Interdisciplinary subfields | 2 | 4.2% |
Internet access | 2 | 4.2% |
Internet forum | 2 | 4.2% |
Jaime Carbonell | 2 | 4.2% |
Language | 2 | 4.2% |
Law | 2 | 4.2% |
Logistics | 2 | 4.2% |
Marc Rotenberg | 2 | 4.2% |
Market (economics) | 2 | 4.2% |
Measurement | 2 | 4.2% |
Nicolas Miailhe | 2 | 4.2% |
Orbital Insight | 2 | 4.2% |
Pension | 2 | 4.2% |
Power outage | 2 | 4.2% |
Privacy law | 2 | 4.2% |
Recidivism | 2 | 4.2% |
Regulatory compliance | 2 | 4.2% |
Resource | 2 | 4.2% |
Semi-supervised learning | 2 | 4.2% |
Society | 2 | 4.2% |
Software | 2 | 4.2% |
Software bug | 2 | 4.2% |
Statistical classification | 2 | 4.2% |
Strategy | 2 | 4.2% |
Supply chain | 2 | 4.2% |
Systems science | 2 | 4.2% |
Systems theory | 2 | 4.2% |
Telecommunication | 2 | 4.2% |
The Singularity Is Near | 2 | 4.2% |
Training | 2 | 4.2% |
Transparency (behavior) | 2 | 4.2% |
Unemployment | 2 | 4.2% |
Unfunded mandate | 2 | 4.2% |
User interface | 2 | 4.2% |
Video game | 2 | 4.2% |
Watson (computer) | 2 | 4.2% |
Welfare | 2 | 4.2% |
Wireless | 2 | 4.2% |
World Wide Web | 2 | 4.2% |
Accessibility | 1 | 2.1% |
Accountability | 1 | 2.1% |
Ada Lovelace | 1 | 2.1% |
Addiction | 1 | 2.1% |
Adoption | 1 | 2.1% |
Advanced Photon Source | 1 | 2.1% |
Alan Turing | 1 | 2.1% |
America COMPETES Act | 1 | 2.1% |
Andrew Ng | 1 | 2.1% |
Anti-lock braking system | 1 | 2.1% |
Applications of artificial intelligence | 1 | 2.1% |
Appropriations bill (United States) | 1 | 2.1% |
Architecture | 1 | 2.1% |
Assumption | 1 | 2.1% |
Attention | 1 | 2.1% |
Autonomous robot | 1 | 2.1% |
Average absolute deviation | 1 | 2.1% |
Ayushman Bharat Yojana | 1 | 2.1% |
Backpropagation | 1 | 2.1% |
Belief | 1 | 2.1% |
Big Tech | 1 | 2.1% |
Bill (law) | 1 | 2.1% |
Biotechnology | 1 | 2.1% |
Caregiver | 1 | 2.1% |
Carpool | 1 | 2.1% |
City | 1 | 2.1% |
Clinical decision support system | 1 | 2.1% |
Coefficient of variation | 1 | 2.1% |
Cognitive tutor | 1 | 2.1% |
Collision avoidance system | 1 | 2.1% |
Communication | 1 | 2.1% |
Competition | 1 | 2.1% |
Competition (companies) | 1 | 2.1% |
Complex system | 1 | 2.1% |
Consciousness | 1 | 2.1% |
Corporate governance | 1 | 2.1% |
Crowdsourcing | 1 | 2.1% |
Cyber-physical system | 1 | 2.1% |
DNA | 1 | 2.1% |
DNA computing | 1 | 2.1% |
DNA sequencing | 1 | 2.1% |
Data-intensive computing | 1 | 2.1% |
Deep Blue (chess computer) | 1 | 2.1% |
Delphi method | 1 | 2.1% |
Dentistry | 1 | 2.1% |
Developing country | 1 | 2.1% |
Digital Revolution | 1 | 2.1% |
Digital data | 1 | 2.1% |
Digital divide | 1 | 2.1% |
Digital mockup | 1 | 2.1% |
Dominique Reynié | 1 | 2.1% |
Drinking water | 1 | 2.1% |
EHealth | 1 | 2.1% |
Earmark (politics) | 1 | 2.1% |
Economic development | 1 | 2.1% |
Economic inequality | 1 | 2.1% |
Efficient energy use | 1 | 2.1% |
Emergence | 1 | 2.1% |
Entrepreneurship | 1 | 2.1% |
Epistemology | 1 | 2.1% |
Eric Horvitz | 1 | 2.1% |
Eur-Lex | 1 | 2.1% |
Evolution | 1 | 2.1% |
FREMM multipurpose frigate | 1 | 2.1% |
FTC fair information practice | 1 | 2.1% |
Fei-Fei Li | 1 | 2.1% |
Financial technology | 1 | 2.1% |
Flood | 1 | 2.1% |
Food security | 1 | 2.1% |
Formal methods | 1 | 2.1% |
Foundation (nonprofit) | 1 | 2.1% |
Fusion power | 1 | 2.1% |
Futurology | 1 | 2.1% |
Genetics | 1 | 2.1% |
Genome editing | 1 | 2.1% |
Goal | 1 | 2.1% |
Government | 1 | 2.1% |
Graphene | 1 | 2.1% |
Grid computing | 1 | 2.1% |
Gross domestic product | 1 | 2.1% |
Health informatics | 1 | 2.1% |
Healthcare in India | 1 | 2.1% |
Herbicide | 1 | 2.1% |
Home automation | 1 | 2.1% |
Home care | 1 | 2.1% |
Homo sapiens | 1 | 2.1% |
Hotspot (Wi-Fi) | 1 | 2.1% |
Human brain | 1 | 2.1% |
Human genome | 1 | 2.1% |
Human nature | 1 | 2.1% |
Human resource management | 1 | 2.1% |
Human-based computation | 1 | 2.1% |
Human–computer interaction | 1 | 2.1% |
ImageNet | 1 | 2.1% |
Industry 4.0 | 1 | 2.1% |
Information Age | 1 | 2.1% |
Information security | 1 | 2.1% |
Information system | 1 | 2.1% |
Intellectual property | 1 | 2.1% |
Intelligence assessment | 1 | 2.1% |
Intelligent transportation system | 1 | 2.1% |
Intelligent tutoring system | 1 | 2.1% |
Interagency Working Group on Youth Programs | 1 | 2.1% |
Internet bot | 1 | 2.1% |
Internet privacy | 1 | 2.1% |
Interquartile range | 1 | 2.1% |
Inventory | 1 | 2.1% |
Knowledge representation and reasoning | 1 | 2.1% |
Leadership | 1 | 2.1% |
Literacy | 1 | 2.1% |
Luciano Floridi | 1 | 2.1% |
Machine to machine | 1 | 2.1% |
Management | 1 | 2.1% |
Massive open online course | 1 | 2.1% |
Mathematical model | 1 | 2.1% |
Mean | 1 | 2.1% |
Medical tourism | 1 | 2.1% |
Microbiome | 1 | 2.1% |
Microprocessor | 1 | 2.1% |
Microscope | 1 | 2.1% |
Mind | 1 | 2.1% |
Mobile broadband | 1 | 2.1% |
Mobile phone | 1 | 2.1% |
Moore's law | 1 | 2.1% |
Morality | 1 | 2.1% |
Nanomaterials | 1 | 2.1% |
Nanomedicine | 1 | 2.1% |
Nanotechnology | 1 | 2.1% |
Navigation | 1 | 2.1% |
Neuromorphic engineering | 1 | 2.1% |
Neutrino | 1 | 2.1% |
Non-coding DNA | 1 | 2.1% |
Non-communicable disease | 1 | 2.1% |
Numerical | 1 | 2.1% |
Obsolescence | 1 | 2.1% |
Open data | 1 | 2.1% |
OpenAI Five | 1 | 2.1% |
Opioid | 1 | 2.1% |
Opioid epidemic | 1 | 2.1% |
Organization | 1 | 2.1% |
Outsourcing | 1 | 2.1% |
Parking | 1 | 2.1% |
Particle physics | 1 | 2.1% |
Patent | 1 | 2.1% |
Personal rapid transit | 1 | 2.1% |
Philosophy | 1 | 2.1% |
Plantix | 1 | 2.1% |
Poverty | 1 | 2.1% |
Precision medicine | 1 | 2.1% |
Predictive analytics | 1 | 2.1% |
Predictive maintenance | 1 | 2.1% |
Preventive healthcare | 1 | 2.1% |
Primary health care | 1 | 2.1% |
Principal component analysis | 1 | 2.1% |
Privacy by design | 1 | 2.1% |
Procurement | 1 | 2.1% |
Progress | 1 | 2.1% |
Progress in artificial intelligence | 1 | 2.1% |
Project management | 1 | 2.1% |
Protein | 1 | 2.1% |
Psychology | 1 | 2.1% |
Public policy | 1 | 2.1% |
Public–private partnership | 1 | 2.1% |
Quantum mechanics | 1 | 2.1% |
Quartile | 1 | 2.1% |
Radio spectrum | 1 | 2.1% |
Radio-frequency identification | 1 | 2.1% |
Resilience (organizational) | 1 | 2.1% |
Retail | 1 | 2.1% |
Revolution | 1 | 2.1% |
Right to disconnect | 1 | 2.1% |
Road | 1 | 2.1% |
Robert Muggah | 1 | 2.1% |
Robo-advisor | 1 | 2.1% |
Roomba | 1 | 2.1% |
Routing | 1 | 2.1% |
SCADA | 1 | 2.1% |
Sales | 1 | 2.1% |
Scientific method | 1 | 2.1% |
Scientist | 1 | 2.1% |
Screening (medicine) | 1 | 2.1% |
Security | 1 | 2.1% |
Security alarm | 1 | 2.1% |
Sensor | 1 | 2.1% |
Server (computing) | 1 | 2.1% |
Siri | 1 | 2.1% |
Situation awareness | 1 | 2.1% |
Smart grid | 1 | 2.1% |
Social computing | 1 | 2.1% |
Social development theory | 1 | 2.1% |
Social inequality | 1 | 2.1% |
Social norm | 1 | 2.1% |
Sociology | 1 | 2.1% |
Software agent | 1 | 2.1% |
Software-defined networking | 1 | 2.1% |
Soil | 1 | 2.1% |
Sovereignty | 1 | 2.1% |
Sowing | 1 | 2.1% |
Standard deviation | 1 | 2.1% |
Statistics | 1 | 2.1% |
Strategic planning | 1 | 2.1% |
Sunset provision | 1 | 2.1% |
Supply-chain management | 1 | 2.1% |
Sustainable Development Goal 14 | 1 | 2.1% |
Sustainable Development Goals | 1 | 2.1% |
System on a chip | 1 | 2.1% |
Technical standard | 1 | 2.1% |
Technological change | 1 | 2.1% |
Technological convergence | 1 | 2.1% |
Telehealth | 1 | 2.1% |
Tensor Processing Unit | 1 | 2.1% |
Text mining | 1 | 2.1% |
Textile | 1 | 2.1% |
Textile manufacturing | 1 | 2.1% |
Threat (computer) | 1 | 2.1% |
Traffic collision | 1 | 2.1% |
Traffic congestion | 1 | 2.1% |
Traffic flow | 1 | 2.1% |
United States Code | 1 | 2.1% |
University | 1 | 2.1% |
Use case | 1 | 2.1% |
Value (ethics) | 1 | 2.1% |
Visual perception | 1 | 2.1% |
Visualization (graphics) | 1 | 2.1% |
Water | 1 | 2.1% |
Wi-Fi | 1 | 2.1% |
William Grey Walter | 1 | 2.1% |
abs | rel | |
---|---|---|
Technology | 41 | 100.0% |
Artificial intelligence | 40 | 97.6% |
Computing | 34 | 82.9% |
Human activities | 34 | 82.9% |
Machine learning | 33 | 80.5% |
Automation | 32 | 78.0% |
Intelligence | 32 | 78.0% |
Research | 28 | 68.3% |
Deep learning | 27 | 65.9% |
Cognitive science | 26 | 63.4% |
Innovation | 26 | 63.4% |
Learning | 25 | 61.0% |
Robotics | 23 | 56.1% |
Computer security | 22 | 53.7% |
Robot | 22 | 53.7% |
System | 22 | 53.7% |
Analytics | 21 | 51.2% |
Cognition | 21 | 51.2% |
Internet of things | 21 | 51.2% |
Computer vision | 19 | 46.3% |
Privacy | 18 | 43.9% |
Big data | 17 | 41.5% |
Artificial neural network | 16 | 39.0% |
Cloud computing | 16 | 39.0% |
Information | 16 | 39.0% |
Self-driving car | 16 | 39.0% |
Computer | 15 | 36.6% |
Data | 15 | 36.6% |
Sustainability | 15 | 36.6% |
Computer science | 14 | 34.1% |
Areas of computer science | 13 | 31.7% |
Branches of science | 13 | 31.7% |
Education | 13 | 31.7% |
Computer network | 12 | 29.3% |
Design | 12 | 29.3% |
Risk | 12 | 29.3% |
Science | 12 | 29.3% |
Cybernetics | 11 | 26.8% |
Data analysis | 11 | 26.8% |
Ethics | 11 | 26.8% |
Health care | 11 | 26.8% |
Human | 11 | 26.8% |
Internet | 11 | 26.8% |
Natural language processing | 11 | 26.8% |
Algorithm | 10 | 24.4% |
Culture | 10 | 24.4% |
Engineering | 10 | 24.4% |
Decision-making | 9 | 22.0% |
Economic growth | 9 | 22.0% |
Emerging technologies | 9 | 22.0% |
Software development | 9 | 22.0% |
Blockchain | 8 | 19.5% |
Economy | 8 | 19.5% |
Employment | 8 | 19.5% |
Infrastructure | 8 | 19.5% |
Interoperability | 8 | 19.5% |
Research and development | 8 | 19.5% |
Software | 8 | 19.5% |
Systems science | 8 | 19.5% |
Chatbot | 7 | 17.1% |
Leadership | 7 | 17.1% |
Neural network | 7 | 17.1% |
Problem solving | 7 | 17.1% |
Productivity | 7 | 17.1% |
Science, technology, engineering, and mathematics | 7 | 17.1% |
Surveillance | 7 | 17.1% |
Transport | 7 | 17.1% |
Agriculture | 6 | 14.6% |
Artificial general intelligence | 6 | 14.6% |
Authentication | 6 | 14.6% |
Cyberattack | 6 | 14.6% |
Efficient energy use | 6 | 14.6% |
Expert | 6 | 14.6% |
Governance | 6 | 14.6% |
Policy | 6 | 14.6% |
Prediction | 6 | 14.6% |
Simulation | 6 | 14.6% |
Standardization | 6 | 14.6% |
Supercomputer | 6 | 14.6% |
Autonomy | 5 | 12.2% |
Best practice | 5 | 12.2% |
Collaboration | 5 | 12.2% |
Concepts in metaphysics | 5 | 12.2% |
Data center | 5 | 12.2% |
Economics | 5 | 12.2% |
Information technology | 5 | 12.2% |
Language | 5 | 12.2% |
Psychological concepts | 5 | 12.2% |
Reliability engineering | 5 | 12.2% |
Risk management | 5 | 12.2% |
Scientific method | 5 | 12.2% |
Sensor | 5 | 12.2% |
Society | 5 | 12.2% |
Speech recognition | 5 | 12.2% |
Unmanned aerial vehicle | 5 | 12.2% |
Virtual assistant | 5 | 12.2% |
5G | 4 | 9.8% |
Architecture | 4 | 9.8% |
Augmented reality | 4 | 9.8% |
Bias | 4 | 9.8% |
Clinical trial | 4 | 9.8% |
Competition | 4 | 9.8% |
Cryptocurrency | 4 | 9.8% |
Database | 4 | 9.8% |
Digital transformation | 4 | 9.8% |
Electrical grid | 4 | 9.8% |
General Data Protection Regulation | 4 | 9.8% |
Human–computer interaction | 4 | 9.8% |
Integrated circuit | 4 | 9.8% |
Machine | 4 | 9.8% |
Medical imaging | 4 | 9.8% |
Pattern recognition | 4 | 9.8% |
Perception | 4 | 9.8% |
Photonics | 4 | 9.8% |
Pollution | 4 | 9.8% |
Scalability | 4 | 9.8% |
Science and technology | 4 | 9.8% |
Statistical classification | 4 | 9.8% |
Telecommunication | 4 | 9.8% |
Usability | 4 | 9.8% |
Virtual reality | 4 | 9.8% |
AlphaGo | 3 | 7.3% |
Application software | 3 | 7.3% |
Artificial objects | 3 | 7.3% |
Autonomous robot | 3 | 7.3% |
Benchmarking | 3 | 7.3% |
Cancer | 3 | 7.3% |
Central processing unit | 3 | 7.3% |
Copernicus Programme | 3 | 7.3% |
Cyber-physical system | 3 | 7.3% |
Disease | 3 | 7.3% |
Educational technology | 3 | 7.3% |
Food | 3 | 7.3% |
Futurology | 3 | 7.3% |
Graphics processing unit | 3 | 7.3% |
Health | 3 | 7.3% |
Human–robot interaction | 3 | 7.3% |
Information and communications technology | 3 | 7.3% |
Information privacy | 3 | 7.3% |
Information security | 3 | 7.3% |
Intelligent agent | 3 | 7.3% |
Life-cycle assessment | 3 | 7.3% |
Logistics | 3 | 7.3% |
Mathematical optimization | 3 | 7.3% |
Medical diagnosis | 3 | 7.3% |
Parallel computing | 3 | 7.3% |
Patent | 3 | 7.3% |
Public–private partnership | 3 | 7.3% |
Real-time computing | 3 | 7.3% |
Reason | 3 | 7.3% |
Renewable energy | 3 | 7.3% |
Requirement | 3 | 7.3% |
Safety | 3 | 7.3% |
Smart city | 3 | 7.3% |
Social science | 3 | 7.3% |
Strategic management | 3 | 7.3% |
Sustainable Development Goals | 3 | 7.3% |
Swarm robotics | 3 | 7.3% |
Systems theory | 3 | 7.3% |
Technology roadmap | 3 | 7.3% |
Text Retrieval Conference | 3 | 7.3% |
User interface | 3 | 7.3% |
Vehicular automation | 3 | 7.3% |
Watson (computer) | 3 | 7.3% |
Accessibility | 2 | 4.9% |
Air pollution | 2 | 4.9% |
Applications of artificial intelligence | 2 | 4.9% |
Artificial intelligence in healthcare | 2 | 4.9% |
Assumption | 2 | 4.9% |
Attention | 2 | 4.9% |
Bioplastic | 2 | 4.9% |
Business model | 2 | 4.9% |
Communication | 2 | 4.9% |
Competition (companies) | 2 | 4.9% |
Computer hardware | 2 | 4.9% |
Computer performance | 2 | 4.9% |
Consensus (computer science) | 2 | 4.9% |
Convolutional neural network | 2 | 4.9% |
Creativity | 2 | 4.9% |
Cryptography | 2 | 4.9% |
Cyberwarfare | 2 | 4.9% |
Damages | 2 | 4.9% |
Data science | 2 | 4.9% |
Design thinking | 2 | 4.9% |
Digital Revolution | 2 | 4.9% |
Digital Single Market | 2 | 4.9% |
Digital identity | 2 | 4.9% |
Digital twin | 2 | 4.9% |
Digitization | 2 | 4.9% |
E-government | 2 | 4.9% |
Edge computing | 2 | 4.9% |
Electric vehicle | 2 | 4.9% |
Electronic voting | 2 | 4.9% |
Electronics | 2 | 4.9% |
Embedded system | 2 | 4.9% |
Emotion | 2 | 4.9% |
End user | 2 | 4.9% |
Epistemology | 2 | 4.9% |
Euro | 2 | 4.9% |
Evaluation | 2 | 4.9% |
Experiment | 2 | 4.9% |
Explainable Artificial Intelligence | 2 | 4.9% |
Explainable artificial intelligence | 2 | 4.9% |
Geographic information system | 2 | 4.9% |
Global governance | 2 | 4.9% |
Goal | 2 | 4.9% |
Graduate school | 2 | 4.9% |
Holography | 2 | 4.9% |
Humanoid robot | 2 | 4.9% |
Hyperspectral imaging | 2 | 4.9% |
ImageNet | 2 | 4.9% |
Information Age | 2 | 4.9% |
Intellectual property | 2 | 4.9% |
Interdisciplinary subfields | 2 | 4.9% |
Invention | 2 | 4.9% |
Knowledge extraction | 2 | 4.9% |
Knowledge representation and reasoning | 2 | 4.9% |
Laser | 2 | 4.9% |
Law | 2 | 4.9% |
Lighting | 2 | 4.9% |
Maintenance (technical) | 2 | 4.9% |
Manufacturing | 2 | 4.9% |
Market (economics) | 2 | 4.9% |
Mathematical model | 2 | 4.9% |
Mathematics | 2 | 4.9% |
Medical device | 2 | 4.9% |
Metadata | 2 | 4.9% |
Mobile app | 2 | 4.9% |
Modularity | 2 | 4.9% |
Moore's law | 2 | 4.9% |
Multi-core processor | 2 | 4.9% |
Nanoelectronics | 2 | 4.9% |
Neuromorphic engineering | 2 | 4.9% |
One-shot learning | 2 | 4.9% |
Optics | 2 | 4.9% |
Packaging and labeling | 2 | 4.9% |
Performance indicator | 2 | 4.9% |
Photonic integrated circuit | 2 | 4.9% |
Powered exoskeleton | 2 | 4.9% |
Precision agriculture | 2 | 4.9% |
Predictive analytics | 2 | 4.9% |
Procurement | 2 | 4.9% |
Prototype | 2 | 4.9% |
Provisioning (telecommunications) | 2 | 4.9% |
Public policy | 2 | 4.9% |
Public-key cryptography | 2 | 4.9% |
Quantum computing | 2 | 4.9% |
Recommender system | 2 | 4.9% |
Retail | 2 | 4.9% |
Scientific literature | 2 | 4.9% |
Scientific visualization | 2 | 4.9% |
Situation awareness | 2 | 4.9% |
Social media | 2 | 4.9% |
Software verification and validation | 2 | 4.9% |
Spatial analysis | 2 | 4.9% |
Startup company | 2 | 4.9% |
Strategic planning | 2 | 4.9% |
Strategy | 2 | 4.9% |
Superintelligence | 2 | 4.9% |
Supply chain | 2 | 4.9% |
Synergy | 2 | 4.9% |
Systems development life cycle | 2 | 4.9% |
Teacher | 2 | 4.9% |
Technological change | 2 | 4.9% |
Technology readiness level | 2 | 4.9% |
TensorFlow | 2 | 4.9% |
Text mining | 2 | 4.9% |
Training | 2 | 4.9% |
Understanding | 2 | 4.9% |
Unemployment | 2 | 4.9% |
Value (ethics) | 2 | 4.9% |
Wearable technology | 2 | 4.9% |
Weather forecasting | 2 | 4.9% |
Welfare | 2 | 4.9% |
Wireless sensor network | 2 | 4.9% |
Workforce development | 2 | 4.9% |
3D computer graphics | 1 | 2.4% |
3D printing | 1 | 2.4% |
AI winter | 1 | 2.4% |
Academic degree | 1 | 2.4% |
Academic publishing | 1 | 2.4% |
Accountability | 1 | 2.4% |
Adult education | 1 | 2.4% |
Advanced Placement | 1 | 2.4% |
Affective computing | 1 | 2.4% |
Airport | 1 | 2.4% |
AlphaZero | 1 | 2.4% |
Amazon Alexa | 1 | 2.4% |
Analysis | 1 | 2.4% |
Analytical Engine | 1 | 2.4% |
Apache MXNet | 1 | 2.4% |
Application-specific integrated circuit | 1 | 2.4% |
Applied mathematics | 1 | 2.4% |
Automated mining | 1 | 2.4% |
Automated planning and scheduling | 1 | 2.4% |
Automated teller machine | 1 | 2.4% |
Bildung | 1 | 2.4% |
Biophotonics | 1 | 2.4% |
Blood pressure | 1 | 2.4% |
Board of directors | 1 | 2.4% |
Boosting (machine learning) | 1 | 2.4% |
Building information modeling | 1 | 2.4% |
Business continuity planning | 1 | 2.4% |
Business process | 1 | 2.4% |
Business-to-business | 1 | 2.4% |
CT scan | 1 | 2.4% |
Call centre | 1 | 2.4% |
Centrality | 1 | 2.4% |
Christian Guttmann | 1 | 2.4% |
Clinical decision support system | 1 | 2.4% |
Closed-circuit television | 1 | 2.4% |
Cluster analysis | 1 | 2.4% |
Coast guard | 1 | 2.4% |
Cobot | 1 | 2.4% |
Collective work | 1 | 2.4% |
Common Agricultural Policy | 1 | 2.4% |
Community | 1 | 2.4% |
Competence (human resources) | 1 | 2.4% |
Computational learning theory | 1 | 2.4% |
Computer data storage | 1 | 2.4% |
Computer programming | 1 | 2.4% |
Computer simulation | 1 | 2.4% |
Computer-aided design | 1 | 2.4% |
Conceptual model | 1 | 2.4% |
Construction | 1 | 2.4% |
Contract | 1 | 2.4% |
Contractual term | 1 | 2.4% |
Copyright | 1 | 2.4% |
Crime | 1 | 2.4% |
Cyberinfrastructure | 1 | 2.4% |
DICOM | 1 | 2.4% |
Data mining | 1 | 2.4% |
Decision support system | 1 | 2.4% |
Deeplearning4j | 1 | 2.4% |
Democracy | 1 | 2.4% |
Derivative work | 1 | 2.4% |
DevOps | 1 | 2.4% |
Digital pathology | 1 | 2.4% |
Digital security | 1 | 2.4% |
Discrimination | 1 | 2.4% |
Distributed generation | 1 | 2.4% |
Doctor of Philosophy | 1 | 2.4% |
Dynamic time warping | 1 | 2.4% |
EHealth | 1 | 2.4% |
Economic development | 1 | 2.4% |
Elderly care | 1 | 2.4% |
Electromagnetic spectrum | 1 | 2.4% |
Electronic Product Code | 1 | 2.4% |
Elevator | 1 | 2.4% |
Emergence | 1 | 2.4% |
Encryption | 1 | 2.4% |
Energy development | 1 | 2.4% |
Energy industry | 1 | 2.4% |
Energy management | 1 | 2.4% |
Energy transition | 1 | 2.4% |
Environmental monitoring | 1 | 2.4% |
Ethics of artificial intelligence | 1 | 2.4% |
European Patent Convention | 1 | 2.4% |
Evidence-based medicine | 1 | 2.4% |
Exascale computing | 1 | 2.4% |
Extremely high frequency | 1 | 2.4% |
Facial recognition system | 1 | 2.4% |
Farm | 1 | 2.4% |
Filter bubble | 1 | 2.4% |
Finance | 1 | 2.4% |
Financial technology | 1 | 2.4% |
Fingerprint | 1 | 2.4% |
Food industry | 1 | 2.4% |
Forecasting | 1 | 2.4% |
Formal methods | 1 | 2.4% |
Generative adversarial network | 1 | 2.4% |
Gray (unit) | 1 | 2.4% |
Grid computing | 1 | 2.4% |
Gross domestic product | 1 | 2.4% |
Ground truth | 1 | 2.4% |
Haptic technology | 1 | 2.4% |
Health informatics | 1 | 2.4% |
Health information technology | 1 | 2.4% |
Health system | 1 | 2.4% |
Heart | 1 | 2.4% |
Heating, ventilation, and air conditioning | 1 | 2.4% |
Herbicide | 1 | 2.4% |
Hierarchical Data Format | 1 | 2.4% |
Human rights | 1 | 2.4% |
Image scanner | 1 | 2.4% |
Image segmentation | 1 | 2.4% |
Industrial Revolution | 1 | 2.4% |
Industry | 1 | 2.4% |
Information extraction | 1 | 2.4% |
Information policy | 1 | 2.4% |
Information science | 1 | 2.4% |
Information system | 1 | 2.4% |
Input/output | 1 | 2.4% |
Intellectual works | 1 | 2.4% |
Intelligent transportation system | 1 | 2.4% |
Interdisciplinarity | 1 | 2.4% |
International development | 1 | 2.4% |
Internet access | 1 | 2.4% |
Inventive step and non-obviousness | 1 | 2.4% |
Knowledge | 1 | 2.4% |
Laboratory | 1 | 2.4% |
Language processing in the brain | 1 | 2.4% |
Lawsuit | 1 | 2.4% |
Legal liability | 1 | 2.4% |
Legal person | 1 | 2.4% |
Leukemia | 1 | 2.4% |
License | 1 | 2.4% |
Long short-term memory | 1 | 2.4% |
MHealth | 1 | 2.4% |
MOT test | 1 | 2.4% |
Machine ethics | 1 | 2.4% |
Machine to machine | 1 | 2.4% |
Machine translation | 1 | 2.4% |
Macular degeneration | 1 | 2.4% |
Malware | 1 | 2.4% |
Management | 1 | 2.4% |
Maritime transport | 1 | 2.4% |
Marketing | 1 | 2.4% |
Materials science | 1 | 2.4% |
Mechatronics | 1 | 2.4% |
Medication | 1 | 2.4% |
Medicine | 1 | 2.4% |
Mentorship | 1 | 2.4% |
Mergers and acquisitions | 1 | 2.4% |
Meteorology | 1 | 2.4% |
Mining | 1 | 2.4% |
Monero | 1 | 2.4% |
Money laundering | 1 | 2.4% |
Multi-agent system | 1 | 2.4% |
Network function virtualization | 1 | 2.4% |
Once-only principle | 1 | 2.4% |
Ontology (information science) | 1 | 2.4% |
Open access | 1 | 2.4% |
Open government | 1 | 2.4% |
Optical character recognition | 1 | 2.4% |
Organization | 1 | 2.4% |
Ownership | 1 | 2.4% |
Patent Cooperation Treaty | 1 | 2.4% |
Patent application | 1 | 2.4% |
Pathology | 1 | 2.4% |
Patient | 1 | 2.4% |
Peer-to-peer | 1 | 2.4% |
Perfume | 1 | 2.4% |
Personal data | 1 | 2.4% |
Personalized medicine | 1 | 2.4% |
Personally identifiable information | 1 | 2.4% |
Platform as a service | 1 | 2.4% |
Preventive healthcare | 1 | 2.4% |
Principal component analysis | 1 | 2.4% |
Prior art | 1 | 2.4% |
Priority right | 1 | 2.4% |
Privacy and blockchain | 1 | 2.4% |
Privacy by design | 1 | 2.4% |
Product lifecycle | 1 | 2.4% |
Protein | 1 | 2.4% |
Publishing | 1 | 2.4% |
Purchasing power parity | 1 | 2.4% |
Quantum mechanics | 1 | 2.4% |
Qubit | 1 | 2.4% |
Radiation therapy | 1 | 2.4% |
Radio | 1 | 2.4% |
Radio spectrum | 1 | 2.4% |
Rationality | 1 | 2.4% |
Rebound effect (conservation) | 1 | 2.4% |
Reinforcement learning | 1 | 2.4% |
Remote sensing | 1 | 2.4% |
Resource | 1 | 2.4% |
Right to explanation | 1 | 2.4% |
Risk assessment | 1 | 2.4% |
Robotic process automation | 1 | 2.4% |
Royalty payment | 1 | 2.4% |
Rumman Chowdhury | 1 | 2.4% |
Scientific modelling | 1 | 2.4% |
Sea | 1 | 2.4% |
Security | 1 | 2.4% |
Semantic Web | 1 | 2.4% |
Ship | 1 | 2.4% |
Silicon photonics | 1 | 2.4% |
Siri | 1 | 2.4% |
Smart contract | 1 | 2.4% |
Smart grid | 1 | 2.4% |
Smart meter | 1 | 2.4% |
Social exclusion | 1 | 2.4% |
Social inequality | 1 | 2.4% |
Soft robotics | 1 | 2.4% |
Software agent | 1 | 2.4% |
Software as a service | 1 | 2.4% |
Software-defined networking | 1 | 2.4% |
Speaker recognition | 1 | 2.4% |
Statistics | 1 | 2.4% |
Stereoscopy | 1 | 2.4% |
Stuxnet | 1 | 2.4% |
Swarm behaviour | 1 | 2.4% |
Swarm intelligence | 1 | 2.4% |
Systems thinking | 1 | 2.4% |
Technological singularity | 1 | 2.4% |
Thought | 1 | 2.4% |
Toxicology | 1 | 2.4% |
Trademark | 1 | 2.4% |
Traffic | 1 | 2.4% |
Training, validation, and test sets | 1 | 2.4% |
Transparency (behavior) | 1 | 2.4% |
Trust (emotion) | 1 | 2.4% |
Trust (social science) | 1 | 2.4% |
Ultrashort pulse | 1 | 2.4% |
Unstructured data | 1 | 2.4% |
Unsupervised learning | 1 | 2.4% |
Use case | 1 | 2.4% |
Venture capital | 1 | 2.4% |
Visualization (graphics) | 1 | 2.4% |
Volumetric display | 1 | 2.4% |
Voting machine | 1 | 2.4% |
Vulnerability (computing) | 1 | 2.4% |
Waste management | 1 | 2.4% |
Web Ontology Language | 1 | 2.4% |
Wildfire | 1 | 2.4% |
Wireless | 1 | 2.4% |
Workstation | 1 | 2.4% |
World Wide Web | 1 | 2.4% |
abs | rel | |
---|---|---|
Technology | 34 | 100.0% |
Artificial intelligence | 33 | 97.1% |
Human activities | 32 | 94.1% |
Research | 29 | 85.3% |
Innovation | 28 | 82.4% |
Automation | 27 | 79.4% |
Intelligence | 26 | 76.5% |
Computing | 25 | 73.5% |
Machine learning | 23 | 67.6% |
Robotics | 23 | 67.6% |
Internet of things | 22 | 64.7% |
Cloud computing | 20 | 58.8% |
System | 20 | 58.8% |
Science | 19 | 55.9% |
Branches of science | 18 | 52.9% |
Computer network | 17 | 50.0% |
Analytics | 16 | 47.1% |
Big data | 16 | 47.1% |
Information | 16 | 47.1% |
Risk | 16 | 47.1% |
Cognition | 15 | 44.1% |
Cognitive science | 15 | 44.1% |
Deep learning | 15 | 44.1% |
Robot | 15 | 44.1% |
Education | 14 | 41.2% |
Computer | 13 | 38.2% |
Computer security | 13 | 38.2% |
Computer vision | 12 | 35.3% |
Data | 12 | 35.3% |
Learning | 12 | 35.3% |
Self-driving car | 12 | 35.3% |
Sustainability | 12 | 35.3% |
Internet | 11 | 32.4% |
Simulation | 11 | 32.4% |
Chatbot | 10 | 29.4% |
Governance | 10 | 29.4% |
Natural language processing | 10 | 29.4% |
5G | 9 | 26.5% |
Emerging technologies | 9 | 26.5% |
Engineering | 9 | 26.5% |
Health | 9 | 26.5% |
Health care | 9 | 26.5% |
Research and development | 9 | 26.5% |
Algorithm | 8 | 23.5% |
Blockchain | 8 | 23.5% |
Supercomputer | 8 | 23.5% |
Data analysis | 7 | 20.6% |
Ethics | 7 | 20.6% |
Neural network | 7 | 20.6% |
Privacy | 7 | 20.6% |
Science and technology | 7 | 20.6% |
Software | 7 | 20.6% |
Technology roadmap | 7 | 20.6% |
Autonomy | 6 | 17.6% |
Business | 6 | 17.6% |
Economy | 6 | 17.6% |
Expert | 6 | 17.6% |
Infrastructure | 6 | 17.6% |
Manufacturing | 6 | 17.6% |
Medical imaging | 6 | 17.6% |
Predictive analytics | 6 | 17.6% |
Text mining | 6 | 17.6% |
Application software | 5 | 14.7% |
Best practice | 5 | 14.7% |
Case study | 5 | 14.7% |
Database | 5 | 14.7% |
Decision-making | 5 | 14.7% |
Educational technology | 5 | 14.7% |
Information and communications technology | 5 | 14.7% |
Information technology | 5 | 14.7% |
Interdisciplinarity | 5 | 14.7% |
Interoperability | 5 | 14.7% |
Language | 5 | 14.7% |
Prototype | 5 | 14.7% |
Startup company | 5 | 14.7% |
Systems science | 5 | 14.7% |
Virtual reality | 5 | 14.7% |
Analysis | 4 | 11.8% |
Augmented reality | 4 | 11.8% |
Autonomous robot | 4 | 11.8% |
Collaboration | 4 | 11.8% |
Competition (companies) | 4 | 11.8% |
Concepts in metaphysics | 4 | 11.8% |
Cyber-physical system | 4 | 11.8% |
Digital transformation | 4 | 11.8% |
Digital twin | 4 | 11.8% |
Digitization | 4 | 11.8% |
Employment | 4 | 11.8% |
Evaluation | 4 | 11.8% |
Information privacy | 4 | 11.8% |
Market (economics) | 4 | 11.8% |
Personal data | 4 | 11.8% |
Policy | 4 | 11.8% |
Productivity | 4 | 11.8% |
Quantum computing | 4 | 11.8% |
Recommender system | 4 | 11.8% |
Regulatory compliance | 4 | 11.8% |
Speech recognition | 4 | 11.8% |
Telehealth | 4 | 11.8% |
Venture capital | 4 | 11.8% |
Virtual assistant | 4 | 11.8% |
3D printing | 3 | 8.8% |
Adoption | 3 | 8.8% |
Artificial neural network | 3 | 8.8% |
Biotechnology | 3 | 8.8% |
Central processing unit | 3 | 8.8% |
Computer programming | 3 | 8.8% |
Computer science | 3 | 8.8% |
Convolutional neural network | 3 | 8.8% |
Coronavirus disease 2019 | 3 | 8.8% |
Creativity | 3 | 8.8% |
Customer relationship management | 3 | 8.8% |
Data visualization | 3 | 8.8% |
Digital divide | 3 | 8.8% |
E-governance | 3 | 8.8% |
E-government | 3 | 8.8% |
Ethics of artificial intelligence | 3 | 8.8% |
Facial recognition system | 3 | 8.8% |
General Data Protection Regulation | 3 | 8.8% |
Hospital | 3 | 8.8% |
Human | 3 | 8.8% |
Industry | 3 | 8.8% |
Integrated circuit | 3 | 8.8% |
Intellectual property | 3 | 8.8% |
Laboratory | 3 | 8.8% |
Leadership | 3 | 8.8% |
MHealth | 3 | 8.8% |
Medicine | 3 | 8.8% |
Moore's law | 3 | 8.8% |
Organization | 3 | 8.8% |
Pattern recognition | 3 | 8.8% |
Physics | 3 | 8.8% |
Prediction | 3 | 8.8% |
Procurement | 3 | 8.8% |
Psychological concepts | 3 | 8.8% |
Quantum mechanics | 3 | 8.8% |
Reliability engineering | 3 | 8.8% |
Retail | 3 | 8.8% |
Science, technology, engineering, and mathematics | 3 | 8.8% |
Smart city | 3 | 8.8% |
Statistical classification | 3 | 8.8% |
Superintelligence | 3 | 8.8% |
Supply chain | 3 | 8.8% |
Telecommunication | 3 | 8.8% |
Unmanned aerial vehicle | 3 | 8.8% |
Visualization (graphics) | 3 | 8.8% |
Wearable technology | 3 | 8.8% |
Wireless | 3 | 8.8% |
Agriculture | 2 | 5.9% |
Artificial general intelligence | 2 | 5.9% |
Artificial intelligence in healthcare | 2 | 5.9% |
Bias | 2 | 5.9% |
Business process automation | 2 | 5.9% |
COVID-19 pandemic | 2 | 5.9% |
Call centre | 2 | 5.9% |
Citizen science | 2 | 5.9% |
Clinical decision support system | 2 | 5.9% |
Competition (economics) | 2 | 5.9% |
Computer data storage | 2 | 5.9% |
Copernicus Programme | 2 | 5.9% |
Cryptography | 2 | 5.9% |
Curriculum | 2 | 5.9% |
Cyberattack | 2 | 5.9% |
Cybernetics | 2 | 5.9% |
Cyberwarfare | 2 | 5.9% |
Data center | 2 | 5.9% |
Data science | 2 | 5.9% |
Data sharing | 2 | 5.9% |
Data-intensive computing | 2 | 5.9% |
Design | 2 | 5.9% |
Digital economy | 2 | 5.9% |
Disease | 2 | 5.9% |
Economic growth | 2 | 5.9% |
Edge computing | 2 | 5.9% |
Electrical grid | 2 | 5.9% |
Electronics | 2 | 5.9% |
Experiment | 2 | 5.9% |
Graphics processing unit | 2 | 5.9% |
Grid computing | 2 | 5.9% |
Health data | 2 | 5.9% |
Health technology | 2 | 5.9% |
Human–robot interaction | 2 | 5.9% |
Industrial internet of things | 2 | 5.9% |
Information security | 2 | 5.9% |
Logistics | 2 | 5.9% |
Low-carbon economy | 2 | 5.9% |
Machine to machine | 2 | 5.9% |
Medical device | 2 | 5.9% |
Medical diagnosis | 2 | 5.9% |
Metadata | 2 | 5.9% |
Metrology | 2 | 5.9% |
Nanotechnology | 2 | 5.9% |
Open science | 2 | 5.9% |
Outsourcing | 2 | 5.9% |
Patent | 2 | 5.9% |
Patient | 2 | 5.9% |
Principal component analysis | 2 | 5.9% |
Public–private partnership | 2 | 5.9% |
Reason | 2 | 5.9% |
Recruitment | 2 | 5.9% |
Regulation | 2 | 5.9% |
Salary | 2 | 5.9% |
Scientific method | 2 | 5.9% |
Situation awareness | 2 | 5.9% |
Smart grid | 2 | 5.9% |
Society | 2 | 5.9% |
Software development | 2 | 5.9% |
Standardization | 2 | 5.9% |
Strategy | 2 | 5.9% |
Technological convergence | 2 | 5.9% |
Technological singularity | 2 | 5.9% |
Technology readiness level | 2 | 5.9% |
Telecommuting | 2 | 5.9% |
Threat intelligence | 2 | 5.9% |
Trust (social science) | 2 | 5.9% |
University | 2 | 5.9% |
Vehicular automation | 2 | 5.9% |
2019–20 coronavirus outbreak | 1 | 2.9% |
3G | 1 | 2.9% |
4G | 1 | 2.9% |
AIBO | 1 | 2.9% |
Academic degree | 1 | 2.9% |
Academic publishing | 1 | 2.9% |
Accessibility | 1 | 2.9% |
Adobe Photoshop | 1 | 2.9% |
Advertising | 1 | 2.9% |
Agile software development | 1 | 2.9% |
Algorithmic bias | 1 | 2.9% |
Allen Newell | 1 | 2.9% |
Altmetrics | 1 | 2.9% |
Amazon Alexa | 1 | 2.9% |
Amazon Echo | 1 | 2.9% |
America COMPETES Act | 1 | 2.9% |
Application programming interface | 1 | 2.9% |
Applications of artificial intelligence | 1 | 2.9% |
Architecture | 1 | 2.9% |
Assumption | 1 | 2.9% |
Atomic clock | 1 | 2.9% |
Bandwidth (computing) | 1 | 2.9% |
Biobased economy | 1 | 2.9% |
Biology | 1 | 2.9% |
Biomedical engineering | 1 | 2.9% |
Business intelligence | 1 | 2.9% |
Business model | 1 | 2.9% |
CMOS | 1 | 2.9% |
Calibration | 1 | 2.9% |
Clinical trial | 1 | 2.9% |
Clock | 1 | 2.9% |
Cluster analysis | 1 | 2.9% |
Cold start (recommender systems) | 1 | 2.9% |
Collaborative filtering | 1 | 2.9% |
Collective intelligence | 1 | 2.9% |
Company | 1 | 2.9% |
Competence (human resources) | 1 | 2.9% |
Computer hardware | 1 | 2.9% |
Computer performance | 1 | 2.9% |
Computer program | 1 | 2.9% |
Computing platform | 1 | 2.9% |
Conceptual model | 1 | 2.9% |
Confidentiality | 1 | 2.9% |
Conformance testing | 1 | 2.9% |
Connectionism | 1 | 2.9% |
Consent | 1 | 2.9% |
Contract | 1 | 2.9% |
Credit | 1 | 2.9% |
Crowdfunding | 1 | 2.9% |
Cryptocurrency | 1 | 2.9% |
Culture | 1 | 2.9% |
Customer experience | 1 | 2.9% |
Cybercrime | 1 | 2.9% |
Cyberspace | 1 | 2.9% |
Data as a service | 1 | 2.9% |
Data mining | 1 | 2.9% |
Delphi method | 1 | 2.9% |
Denial-of-service attack | 1 | 2.9% |
Developing country | 1 | 2.9% |
Digital electronics | 1 | 2.9% |
Digital forensics | 1 | 2.9% |
Digital health | 1 | 2.9% |
Digital library | 1 | 2.9% |
Digital security | 1 | 2.9% |
Disruptive innovation | 1 | 2.9% |
Dynamic time warping | 1 | 2.9% |
EHealth | 1 | 2.9% |
Economic inequality | 1 | 2.9% |
Economics | 1 | 2.9% |
Ecosystem | 1 | 2.9% |
Efficient energy use | 1 | 2.9% |
Electricity generation | 1 | 2.9% |
Electronic health record | 1 | 2.9% |
Emerging market | 1 | 2.9% |
Emotion | 1 | 2.9% |
Empowerment | 1 | 2.9% |
Encryption | 1 | 2.9% |
End user | 1 | 2.9% |
Energy management | 1 | 2.9% |
Environmental DNA | 1 | 2.9% |
Epidemiology | 1 | 2.9% |
Euro | 1 | 2.9% |
Evolution | 1 | 2.9% |
Exascale computing | 1 | 2.9% |
Expert system | 1 | 2.9% |
Explainable artificial intelligence | 1 | 2.9% |
Extract, transform, load | 1 | 2.9% |
FDA Food Safety Modernization Act | 1 | 2.9% |
Fellow | 1 | 2.9% |
Fingerprint | 1 | 2.9% |
Food | 1 | 2.9% |
Food industry | 1 | 2.9% |
Food security | 1 | 2.9% |
Food waste | 1 | 2.9% |
Forecasting | 1 | 2.9% |
Forensic science | 1 | 2.9% |
Fortnite | 1 | 2.9% |
Fourth Industrial Revolution | 1 | 2.9% |
Fund of funds | 1 | 2.9% |
Generative adversarial network | 1 | 2.9% |
Genome editing | 1 | 2.9% |
Geographic information system | 1 | 2.9% |
Graduate school | 1 | 2.9% |
Green building | 1 | 2.9% |
Gross domestic product | 1 | 2.9% |
Hackathon | 1 | 2.9% |
Health care quality | 1 | 2.9% |
Health informatics | 1 | 2.9% |
Health information technology | 1 | 2.9% |
Health professional | 1 | 2.9% |
Health system | 1 | 2.9% |
Health technology in the United States | 1 | 2.9% |
HitchBOT | 1 | 2.9% |
Home automation | 1 | 2.9% |
Human nature | 1 | 2.9% |
Human rights | 1 | 2.9% |
Human-centered design | 1 | 2.9% |
Human–computer interaction | 1 | 2.9% |
IPhone | 1 | 2.9% |
ISO 216 | 1 | 2.9% |
Identity management | 1 | 2.9% |
Industrial Revolution | 1 | 2.9% |
Industry 4.0 | 1 | 2.9% |
Infection | 1 | 2.9% |
Information Age | 1 | 2.9% |
Initial coin offering | 1 | 2.9% |
Innovation district | 1 | 2.9% |
Input/output | 1 | 2.9% |
Interagency Working Group on Youth Programs | 1 | 2.9% |
Interdisciplinary subfields | 1 | 2.9% |
Internet access | 1 | 2.9% |
Internet bot | 1 | 2.9% |
Internet of Medical Things | 1 | 2.9% |
Interview | 1 | 2.9% |
Investment | 1 | 2.9% |
Investment management | 1 | 2.9% |
Jo Johnson | 1 | 2.9% |
Job interview | 1 | 2.9% |
John McCarthy (computer scientist) | 1 | 2.9% |
Knowledge | 1 | 2.9% |
Knowledge representation and reasoning | 1 | 2.9% |
LTE (telecommunication) | 1 | 2.9% |
LTE Advanced | 1 | 2.9% |
Laboratory information management system | 1 | 2.9% |
Labour economics | 1 | 2.9% |
Laser | 1 | 2.9% |
Latency (engineering) | 1 | 2.9% |
Leapfrogging | 1 | 2.9% |
Learning environment | 1 | 2.9% |
Legacy system | 1 | 2.9% |
Library (computing) | 1 | 2.9% |
License | 1 | 2.9% |
Life | 1 | 2.9% |
Lighting | 1 | 2.9% |
Liquid-crystal display | 1 | 2.9% |
Living Building Challenge | 1 | 2.9% |
Living lab | 1 | 2.9% |
Machine | 1 | 2.9% |
Magnetic resonance imaging | 1 | 2.9% |
Magnetometer | 1 | 2.9% |
Maker culture | 1 | 2.9% |
Management | 1 | 2.9% |
Mariana Mazzucato | 1 | 2.9% |
Materials science | 1 | 2.9% |
Mathematics | 1 | 2.9% |
Measurement | 1 | 2.9% |
Mechanical engineering | 1 | 2.9% |
Mechatronics | 1 | 2.9% |
Mentorship | 1 | 2.9% |
Menu (computing) | 1 | 2.9% |
Millennials | 1 | 2.9% |
Mobile app | 1 | 2.9% |
Mobile phone | 1 | 2.9% |
Mobile technology | 1 | 2.9% |
Modeling and simulation | 1 | 2.9% |
Modularity | 1 | 2.9% |
Multistakeholder governance | 1 | 2.9% |
NIST Cybersecurity Framework | 1 | 2.9% |
Nanoelectronics | 1 | 2.9% |
National Strategic Computing Initiative | 1 | 2.9% |
National security | 1 | 2.9% |
Natural environment | 1 | 2.9% |
Neuromorphic engineering | 1 | 2.9% |
Neuroscience | 1 | 2.9% |
Neutron | 1 | 2.9% |
New product development | 1 | 2.9% |
Next Generation Air Transportation System | 1 | 2.9% |
Occupational safety and health | 1 | 2.9% |
Olfaction | 1 | 2.9% |
Once-only principle | 1 | 2.9% |
Open data | 1 | 2.9% |
Open-source software | 1 | 2.9% |
Optics | 1 | 2.9% |
Organ (anatomy) | 1 | 2.9% |
Ownership | 1 | 2.9% |
Pantsir missile system | 1 | 2.9% |
Parallel computing | 1 | 2.9% |
Particle physics | 1 | 2.9% |
Patch (computing) | 1 | 2.9% |
Performance indicator | 1 | 2.9% |
Personalization | 1 | 2.9% |
Philosophy | 1 | 2.9% |
Photonics | 1 | 2.9% |
Physician | 1 | 2.9% |
Pollution | 1 | 2.9% |
Postdoctoral researcher | 1 | 2.9% |
Poverty | 1 | 2.9% |
Poverty reduction | 1 | 2.9% |
Precautionary principle | 1 | 2.9% |
Precision agriculture | 1 | 2.9% |
Predatory publishing | 1 | 2.9% |
Prediction market | 1 | 2.9% |
Privacy engineering | 1 | 2.9% |
Privacy law | 1 | 2.9% |
Problem solving | 1 | 2.9% |
Product lifecycle | 1 | 2.9% |
Property | 1 | 2.9% |
Provisioning (telecommunications) | 1 | 2.9% |
Psychological resilience | 1 | 2.9% |
Public health surveillance | 1 | 2.9% |
Public policy | 1 | 2.9% |
Purchasing power parity | 1 | 2.9% |
Qualitative research | 1 | 2.9% |
Quantum supremacy | 1 | 2.9% |
Quantum technology | 1 | 2.9% |
Question | 1 | 2.9% |
Radiology | 1 | 2.9% |
Random forest | 1 | 2.9% |
Rate of return | 1 | 2.9% |
Rationality | 1 | 2.9% |
Real-time computing | 1 | 2.9% |
Reinforcement | 1 | 2.9% |
Reinforcement learning | 1 | 2.9% |
Renewable energy | 1 | 2.9% |
Renting | 1 | 2.9% |
Requirement | 1 | 2.9% |
Resource | 1 | 2.9% |
Retraining | 1 | 2.9% |
Rights | 1 | 2.9% |
Risk assessment | 1 | 2.9% |
Robot ethics | 1 | 2.9% |
Robotic process automation | 1 | 2.9% |
Safety | 1 | 2.9% |
Satellite | 1 | 2.9% |
Scalability | 1 | 2.9% |
Scholarly peer review | 1 | 2.9% |
Science park | 1 | 2.9% |
Scientist | 1 | 2.9% |
Scooter-sharing system | 1 | 2.9% |
Search engine optimization | 1 | 2.9% |
Security | 1 | 2.9% |
Sensor | 1 | 2.9% |
Sentiment analysis | 1 | 2.9% |
Server (computing) | 1 | 2.9% |
Small and medium-sized enterprises | 1 | 2.9% |
Social media | 1 | 2.9% |
Social science | 1 | 2.9% |
Sociotechnical system | 1 | 2.9% |
Software as a service | 1 | 2.9% |
Space | 1 | 2.9% |
Spamming | 1 | 2.9% |
Spectral density | 1 | 2.9% |
Statistics | 1 | 2.9% |
Strategic planning | 1 | 2.9% |
Surveillance | 1 | 2.9% |
Sustainable Development Goals | 1 | 2.9% |
Sustainable energy | 1 | 2.9% |
Synthetic data | 1 | 2.9% |
Synthetic-aperture radar | 1 | 2.9% |
Systematic review | 1 | 2.9% |
Systems biology | 1 | 2.9% |
Systems theory | 1 | 2.9% |
Sámi people | 1 | 2.9% |
Tag (metadata) | 1 | 2.9% |
Teacher | 1 | 2.9% |
Telecommunications | 1 | 2.9% |
Thought | 1 | 2.9% |
Thrift Savings Plan | 1 | 2.9% |
Time | 1 | 2.9% |
Time series | 1 | 2.9% |
Topic model | 1 | 2.9% |
Touchpoint | 1 | 2.9% |
Trademark | 1 | 2.9% |
Training | 1 | 2.9% |
Training, validation, and test data sets | 1 | 2.9% |
Training, validation, and test sets | 1 | 2.9% |
Transport | 1 | 2.9% |
Tunnel magnetoresistance | 1 | 2.9% |
Turing test | 1 | 2.9% |
Unemployment | 1 | 2.9% |
United States Code | 1 | 2.9% |
Unmanned ground vehicle | 1 | 2.9% |
Unstructured data | 1 | 2.9% |
Usability | 1 | 2.9% |
Use case | 1 | 2.9% |
User interface | 1 | 2.9% |
Value chain | 1 | 2.9% |
Video game | 1 | 2.9% |
Videotelephony | 1 | 2.9% |
Volkswagen Type 2 | 1 | 2.9% |
Watson (computer) | 1 | 2.9% |
Wearable computer | 1 | 2.9% |
Web scraping | 1 | 2.9% |
Wi-Fi | 1 | 2.9% |
Wireless sensor network | 1 | 2.9% |
Workflow | 1 | 2.9% |
Workforce development | 1 | 2.9% |
Workload | 1 | 2.9% |
Zero-emissions vehicle | 1 | 2.9% |
Zero-energy building | 1 | 2.9% |
abs | rel | |
---|---|---|
Technology | 21 | 100.0% |
Artificial intelligence | 19 | 90.5% |
Branches of science | 19 | 90.5% |
Computing | 19 | 90.5% |
Human activities | 16 | 76.2% |
Innovation | 15 | 71.4% |
Machine learning | 15 | 71.4% |
Research | 15 | 71.4% |
Automation | 14 | 66.7% |
Cognition | 11 | 52.4% |
Intelligence | 11 | 52.4% |
Internet of things | 11 | 52.4% |
Robotics | 11 | 52.4% |
Science | 11 | 52.4% |
Computer science | 10 | 47.6% |
Deep learning | 10 | 47.6% |
Science and technology | 10 | 47.6% |
Analytics | 9 | 42.9% |
Engineering | 9 | 42.9% |
Cloud computing | 8 | 38.1% |
Computer | 8 | 38.1% |
Computer security | 8 | 38.1% |
Computer vision | 8 | 38.1% |
Economy | 8 | 38.1% |
Education | 8 | 38.1% |
Governance | 8 | 38.1% |
Research and development | 8 | 38.1% |
Startup company | 8 | 38.1% |
Algorithm | 7 | 33.3% |
Cognitive science | 7 | 33.3% |
Computer network | 7 | 33.3% |
Ethics | 7 | 33.3% |
Expert | 7 | 33.3% |
Infrastructure | 7 | 33.3% |
Internet | 7 | 33.3% |
Learning | 7 | 33.3% |
Risk | 7 | 33.3% |
System | 7 | 33.3% |
5G | 6 | 28.6% |
Big data | 6 | 28.6% |
Competition (economics) | 6 | 28.6% |
Health care | 6 | 28.6% |
Manufacturing | 6 | 28.6% |
Policy | 6 | 28.6% |
Privacy | 6 | 28.6% |
Robot | 6 | 28.6% |
Science, technology, engineering, and mathematics | 6 | 28.6% |
Software | 6 | 28.6% |
Sustainability | 6 | 28.6% |
Economic growth | 5 | 23.8% |
Graphics processing unit | 5 | 23.8% |
Information | 5 | 23.8% |
Neural network | 5 | 23.8% |
Patent | 5 | 23.8% |
Self-driving car | 5 | 23.8% |
Simulation | 5 | 23.8% |
Speech recognition | 5 | 23.8% |
Unmanned aerial vehicle | 5 | 23.8% |
3D printing | 4 | 19.0% |
Bias | 4 | 19.0% |
Blockchain | 4 | 19.0% |
Chatbot | 4 | 19.0% |
Cyberattack | 4 | 19.0% |
Cyberwarfare | 4 | 19.0% |
Data science | 4 | 19.0% |
Electrical grid | 4 | 19.0% |
Emerging technologies | 4 | 19.0% |
Leadership | 4 | 19.0% |
Market (economics) | 4 | 19.0% |
Productivity | 4 | 19.0% |
Smart grid | 4 | 19.0% |
Supercomputer | 4 | 19.0% |
Virtual reality | 4 | 19.0% |
Agriculture | 3 | 14.3% |
Algorithmic bias | 3 | 14.3% |
Artificial intelligence in healthcare | 3 | 14.3% |
Augmented reality | 3 | 14.3% |
Business model | 3 | 14.3% |
Climate change | 3 | 14.3% |
Cluster analysis | 3 | 14.3% |
Computer performance | 3 | 14.3% |
Decision-making | 3 | 14.3% |
Deepfake | 3 | 14.3% |
Digital transformation | 3 | 14.3% |
Efficient energy use | 3 | 14.3% |
Health | 3 | 14.3% |
Interoperability | 3 | 14.3% |
Laboratory | 3 | 14.3% |
Natural language processing | 3 | 14.3% |
Procurement | 3 | 14.3% |
Social media | 3 | 14.3% |
Systems science | 3 | 14.3% |
Transport | 3 | 14.3% |
Watson (computer) | 3 | 14.3% |
3D computer graphics | 2 | 9.5% |
3G | 2 | 9.5% |
4G | 2 | 9.5% |
Ada Lovelace | 2 | 9.5% |
Alan Turing | 2 | 9.5% |
AlphaFold | 2 | 9.5% |
Analytical Engine | 2 | 9.5% |
Artificial intelligence arms race | 2 | 9.5% |
Artificial neural network | 2 | 9.5% |
Best practice | 2 | 9.5% |
Biodiversity | 2 | 9.5% |
Business | 2 | 9.5% |
Business process | 2 | 9.5% |
COVID-19 pandemic | 2 | 9.5% |
Carbon neutrality | 2 | 9.5% |
Central processing unit | 2 | 9.5% |
Circular economy | 2 | 9.5% |
Climate resilience | 2 | 9.5% |
Collaboration | 2 | 9.5% |
Computer-aided design | 2 | 9.5% |
Construction | 2 | 9.5% |
Credit | 2 | 9.5% |
Data and information visualization | 2 | 9.5% |
Database | 2 | 9.5% |
Deep Blue (chess computer) | 2 | 9.5% |
Design | 2 | 9.5% |
Developing country | 2 | 9.5% |
Digital economy | 2 | 9.5% |
Digital twin | 2 | 9.5% |
Disruptive innovation | 2 | 9.5% |
Edge computing | 2 | 9.5% |
Educational technology | 2 | 9.5% |
Emerging market | 2 | 9.5% |
Encryption | 2 | 9.5% |
Ethics of artificial intelligence | 2 | 9.5% |
Evaluation | 2 | 9.5% |
Explainable artificial intelligence | 2 | 9.5% |
Financial technology | 2 | 9.5% |
Food security | 2 | 9.5% |
Game theory | 2 | 9.5% |
Geoffrey Hinton | 2 | 9.5% |
Geographic information system | 2 | 9.5% |
Goal | 2 | 9.5% |
Gross domestic product | 2 | 9.5% |
Information Age | 2 | 9.5% |
Information technology | 2 | 9.5% |
Intellectual property | 2 | 9.5% |
Konrad Zuse | 2 | 9.5% |
LTE (telecommunication) | 2 | 9.5% |
LTE Advanced | 2 | 9.5% |
Labour economics | 2 | 9.5% |
Latency (engineering) | 2 | 9.5% |
Leapfrogging | 2 | 9.5% |
Logistics | 2 | 9.5% |
Machine to machine | 2 | 9.5% |
Materials science | 2 | 9.5% |
Medical imaging | 2 | 9.5% |
Mentorship | 2 | 9.5% |
Misinformation | 2 | 9.5% |
Outsourcing | 2 | 9.5% |
Poverty | 2 | 9.5% |
Poverty reduction | 2 | 9.5% |
Precision agriculture | 2 | 9.5% |
Quality assurance | 2 | 9.5% |
Quality of service | 2 | 9.5% |
Quantum computing | 2 | 9.5% |
Recruitment | 2 | 9.5% |
Renewable energy | 2 | 9.5% |
Satellite | 2 | 9.5% |
Scientist | 2 | 9.5% |
Smart city | 2 | 9.5% |
Smart meter | 2 | 9.5% |
Society | 2 | 9.5% |
Spectral efficiency | 2 | 9.5% |
Training, validation, and test sets | 2 | 9.5% |
UK cyber security community | 2 | 9.5% |
Vehicular automation | 2 | 9.5% |
Venture capital | 2 | 9.5% |
Wireless | 2 | 9.5% |
Yann LeCun | 2 | 9.5% |
44th G7 summit | 1 | 4.8% |
Adversarial machine learning | 1 | 4.8% |
Air pollution | 1 | 4.8% |
AlphaGo | 1 | 4.8% |
America COMPETES Act | 1 | 4.8% |
Apache Hadoop | 1 | 4.8% |
Applications of artificial intelligence | 1 | 4.8% |
Architect | 1 | 4.8% |
Artificial general intelligence | 1 | 4.8% |
Atomic clock | 1 | 4.8% |
Attention | 1 | 4.8% |
Audit | 1 | 4.8% |
Audit committee | 1 | 4.8% |
Autonomy | 1 | 4.8% |
Baltic states | 1 | 4.8% |
Bandwidth (computing) | 1 | 4.8% |
Benchmarking | 1 | 4.8% |
Biobased economy | 1 | 4.8% |
Biotechnology | 1 | 4.8% |
Bluetooth | 1 | 4.8% |
Board of directors | 1 | 4.8% |
Broadband | 1 | 4.8% |
Building information modeling | 1 | 4.8% |
Business incubator | 1 | 4.8% |
Business intelligence | 1 | 4.8% |
Calibration | 1 | 4.8% |
Cardiac magnetic resonance imaging | 1 | 4.8% |
Cardiovascular disease | 1 | 4.8% |
Citation impact | 1 | 4.8% |
City | 1 | 4.8% |
Civil engineering | 1 | 4.8% |
Climate engineering | 1 | 4.8% |
Computational neuroscience | 1 | 4.8% |
Computer data storage | 1 | 4.8% |
Computer engineering | 1 | 4.8% |
Computer program | 1 | 4.8% |
Computer programming | 1 | 4.8% |
Confidentiality | 1 | 4.8% |
Conformance testing | 1 | 4.8% |
Corporate governance | 1 | 4.8% |
Cortana | 1 | 4.8% |
Creative Destruction Lab | 1 | 4.8% |
Credit score | 1 | 4.8% |
Crowdsourcing | 1 | 4.8% |
Cryptography | 1 | 4.8% |
Cyber-physical system | 1 | 4.8% |
Cyberinfrastructure | 1 | 4.8% |
Cybernetics | 1 | 4.8% |
Cyberspace | 1 | 4.8% |
Data | 1 | 4.8% |
Data center | 1 | 4.8% |
Data governance | 1 | 4.8% |
Deep tech | 1 | 4.8% |
Digital electronics | 1 | 4.8% |
Digitization | 1 | 4.8% |
Disease | 1 | 4.8% |
DoNotPay | 1 | 4.8% |
Doctor of Philosophy | 1 | 4.8% |
Document automation | 1 | 4.8% |
Dual-use technology | 1 | 4.8% |
E-commerce | 1 | 4.8% |
Economic development | 1 | 4.8% |
Electrical engineering | 1 | 4.8% |
Electricity generation | 1 | 4.8% |
Electrocardiography | 1 | 4.8% |
Electronic discovery | 1 | 4.8% |
Electronic engineering | 1 | 4.8% |
Employment | 1 | 4.8% |
Energy development | 1 | 4.8% |
Energy industry | 1 | 4.8% |
Engine | 1 | 4.8% |
Facial recognition system | 1 | 4.8% |
Faculty of Computer Science and Information Technology | 1 | 4.8% |
Foam | 1 | 4.8% |
Fog computing | 1 | 4.8% |
Forensic science | 1 | 4.8% |
Fourth Industrial Revolution | 1 | 4.8% |
Framing (social sciences) | 1 | 4.8% |
Future | 1 | 4.8% |
Generative adversarial network | 1 | 4.8% |
Greenhouse gas | 1 | 4.8% |
Greenhouse gas emissions | 1 | 4.8% |
H-index | 1 | 4.8% |
Head-mounted display | 1 | 4.8% |
Heart | 1 | 4.8% |
Human enhancement | 1 | 4.8% |
Human resource management | 1 | 4.8% |
Hyperautomation | 1 | 4.8% |
ImageNet | 1 | 4.8% |
Immersion (virtual reality) | 1 | 4.8% |
Impact factor | 1 | 4.8% |
Industrial internet of things | 1 | 4.8% |
Information and communications technology | 1 | 4.8% |
Institution | 1 | 4.8% |
Integrated circuit | 1 | 4.8% |
Interdisciplinarity | 1 | 4.8% |
Interest | 1 | 4.8% |
Internal control | 1 | 4.8% |
Internet bot | 1 | 4.8% |
Internship | 1 | 4.8% |
Interview | 1 | 4.8% |
Lab-on-a-chip | 1 | 4.8% |
Lawyer | 1 | 4.8% |
License | 1 | 4.8% |
Lidar | 1 | 4.8% |
Life-cycle assessment | 1 | 4.8% |
Living lab | 1 | 4.8% |
Low-carbon economy | 1 | 4.8% |
Magnetic resonance imaging | 1 | 4.8% |
Maintenance (technical) | 1 | 4.8% |
Mathematics | 1 | 4.8% |
Measurement | 1 | 4.8% |
Mechanical engineering | 1 | 4.8% |
Medical device | 1 | 4.8% |
Medical diagnosis | 1 | 4.8% |
Metrology | 1 | 4.8% |
Metropolitan area | 1 | 4.8% |
Microsoft HoloLens | 1 | 4.8% |
Microsoft PowerPoint | 1 | 4.8% |
Mixed reality | 1 | 4.8% |
Mobile technology | 1 | 4.8% |
Moore's law | 1 | 4.8% |
MuZero | 1 | 4.8% |
Myocardial infarction | 1 | 4.8% |
NIST Cybersecurity Framework | 1 | 4.8% |
Nanoelectromechanical systems | 1 | 4.8% |
Nanotechnology | 1 | 4.8% |
National security | 1 | 4.8% |
Neutron | 1 | 4.8% |
Noise pollution | 1 | 4.8% |
Online marketplace | 1 | 4.8% |
Open access | 1 | 4.8% |
Open data | 1 | 4.8% |
Open-source software | 1 | 4.8% |
Operating system | 1 | 4.8% |
Optical character recognition | 1 | 4.8% |
Organization | 1 | 4.8% |
Paperless office | 1 | 4.8% |
Peer review | 1 | 4.8% |
Perception | 1 | 4.8% |
Personal data | 1 | 4.8% |
Photogrammetry | 1 | 4.8% |
Photon | 1 | 4.8% |
Photonics | 1 | 4.8% |
Predictive analytics | 1 | 4.8% |
Preprint | 1 | 4.8% |
Privacy engineering | 1 | 4.8% |
Product lifecycle | 1 | 4.8% |
Programmable logic controller | 1 | 4.8% |
Programming language | 1 | 4.8% |
Prototype | 1 | 4.8% |
QR code | 1 | 4.8% |
Qualitative research | 1 | 4.8% |
Quantum key distribution | 1 | 4.8% |
Quantum mechanics | 1 | 4.8% |
Radio | 1 | 4.8% |
Rapid transit | 1 | 4.8% |
Rationality | 1 | 4.8% |
Real-time computing | 1 | 4.8% |
Recycling | 1 | 4.8% |
Regulation of artificial intelligence | 1 | 4.8% |
Reinforcement learning | 1 | 4.8% |
Reliability engineering | 1 | 4.8% |
Renting | 1 | 4.8% |
Resource | 1 | 4.8% |
Robot Operating System | 1 | 4.8% |
Robotic process automation | 1 | 4.8% |
SWOT analysis | 1 | 4.8% |
San Francisco Bay Area | 1 | 4.8% |
Scientific community | 1 | 4.8% |
Scopus | 1 | 4.8% |
Security | 1 | 4.8% |
Siri | 1 | 4.8% |
Small and medium-sized enterprises | 1 | 4.8% |
Small satellite | 1 | 4.8% |
Smart contract | 1 | 4.8% |
Smart manufacturing | 1 | 4.8% |
Social network | 1 | 4.8% |
Sociotechnical system | 1 | 4.8% |
Soft robotics | 1 | 4.8% |
Standardization | 1 | 4.8% |
Statistics | 1 | 4.8% |
Strategic planning | 1 | 4.8% |
Strategy | 1 | 4.8% |
Supply chain | 1 | 4.8% |
Supply chain management | 1 | 4.8% |
Surveillance | 1 | 4.8% |
Survey methodology | 1 | 4.8% |
Surveying | 1 | 4.8% |
Sustainable energy | 1 | 4.8% |
Synthetic biology | 1 | 4.8% |
Systems engineering | 1 | 4.8% |
Systems theory | 1 | 4.8% |
Technological change | 1 | 4.8% |
Technological unemployment | 1 | 4.8% |
Technology readiness level | 1 | 4.8% |
Telecommunication | 1 | 4.8% |
Telecommunications | 1 | 4.8% |
Telecommuting | 1 | 4.8% |
TensorFlow | 1 | 4.8% |
Thermography | 1 | 4.8% |
Thesis | 1 | 4.8% |
Thrift Savings Plan | 1 | 4.8% |
Training | 1 | 4.8% |
Training, validation, and test data sets | 1 | 4.8% |
Turing test | 1 | 4.8% |
Unemployment | 1 | 4.8% |
United States congressional committee | 1 | 4.8% |
University | 1 | 4.8% |
Use case | 1 | 4.8% |
Virtual assistant | 1 | 4.8% |
Visualization (graphics) | 1 | 4.8% |
Waterfall model | 1 | 4.8% |
Wearable technology | 1 | 4.8% |
Web of Science | 1 | 4.8% |
Wi-Fi | 1 | 4.8% |
Wireless sensor network | 1 | 4.8% |
Zero-energy building | 1 | 4.8% |
Zigbee | 1 | 4.8% |
abs | rel | |
---|---|---|
Technology | 7 | 100.0% |
Artificial intelligence | 6 | 85.7% |
Branches of science | 6 | 85.7% |
Computer | 6 | 85.7% |
Education | 6 | 85.7% |
Machine learning | 6 | 85.7% |
Cognition | 5 | 71.4% |
Computing | 5 | 71.4% |
Automation | 4 | 57.1% |
Cloud computing | 4 | 57.1% |
Cognitive science | 4 | 57.1% |
Computer science | 4 | 57.1% |
Computer vision | 4 | 57.1% |
Innovation | 4 | 57.1% |
Internet of things | 4 | 57.1% |
Natural language processing | 4 | 57.1% |
Robotics | 4 | 57.1% |
Big data | 3 | 42.9% |
Competition (economics) | 3 | 42.9% |
Computer security | 3 | 42.9% |
Information and communications technology | 3 | 42.9% |
Learning | 3 | 42.9% |
Robot | 3 | 42.9% |
Science | 3 | 42.9% |
Self-driving car | 3 | 42.9% |
Simulation | 3 | 42.9% |
Software | 3 | 42.9% |
Vehicular automation | 3 | 42.9% |
5G | 2 | 28.6% |
Academic degree | 2 | 28.6% |
Accuracy and precision | 2 | 28.6% |
Analytics | 2 | 28.6% |
Benchmarking | 2 | 28.6% |
Biodiversity | 2 | 28.6% |
Central processing unit | 2 | 28.6% |
Centrality | 2 | 28.6% |
Computer hardware | 2 | 28.6% |
Computer network | 2 | 28.6% |
Data analysis | 2 | 28.6% |
Digital Single Market | 2 | 28.6% |
Digital transformation | 2 | 28.6% |
Economy | 2 | 28.6% |
Euro | 2 | 28.6% |
Evaluation | 2 | 28.6% |
Gross domestic product | 2 | 28.6% |
Human activities | 2 | 28.6% |
Information | 2 | 28.6% |
Internet | 2 | 28.6% |
Interoperability | 2 | 28.6% |
Massive open online course | 2 | 28.6% |
Metadata | 2 | 28.6% |
Microprocessor | 2 | 28.6% |
Optical fiber | 2 | 28.6% |
Patent | 2 | 28.6% |
Patent application | 2 | 28.6% |
Performance indicator | 2 | 28.6% |
Research | 2 | 28.6% |
Research and development | 2 | 28.6% |
Risk | 2 | 28.6% |
Standardization | 2 | 28.6% |
Standards organization | 2 | 28.6% |
Startup company | 2 | 28.6% |
Statistical classification | 2 | 28.6% |
System | 2 | 28.6% |
Teacher | 2 | 28.6% |
University | 2 | 28.6% |
Wi-Fi | 2 | 28.6% |
World | 2 | 28.6% |
Algorithm | 1 | 14.3% |
Apache Hadoop | 1 | 14.3% |
Augmented reality | 1 | 14.3% |
Business | 1 | 14.3% |
Business intelligence | 1 | 14.3% |
Business model | 1 | 14.3% |
Cryptography | 1 | 14.3% |
Cyberwarfare | 1 | 14.3% |
Data mining | 1 | 14.3% |
Database | 1 | 14.3% |
Deep learning | 1 | 14.3% |
Design | 1 | 14.3% |
Digital economy | 1 | 14.3% |
Digital forensics | 1 | 14.3% |
Educational technology | 1 | 14.3% |
Emerging technologies | 1 | 14.3% |
Engineering | 1 | 14.3% |
Ethics of artificial intelligence | 1 | 14.3% |
Governance | 1 | 14.3% |
Head-mounted display | 1 | 14.3% |
Human–robot interaction | 1 | 14.3% |
Immersion (virtual reality) | 1 | 14.3% |
Inclusion (education) | 1 | 14.3% |
Industrial robot | 1 | 14.3% |
Information Age | 1 | 14.3% |
Information technology | 1 | 14.3% |
Intellectual property | 1 | 14.3% |
Knowledge representation and reasoning | 1 | 14.3% |
Language | 1 | 14.3% |
Machine | 1 | 14.3% |
Measurement | 1 | 14.3% |
Medical imaging | 1 | 14.3% |
Metaverse | 1 | 14.3% |
Mixed reality | 1 | 14.3% |
Neural network | 1 | 14.3% |
Nonformal learning | 1 | 14.3% |
Oculus Rift | 1 | 14.3% |
Parallel computing | 1 | 14.3% |
Privacy | 1 | 14.3% |
Retail | 1 | 14.3% |
Supercomputer | 1 | 14.3% |
Systems science | 1 | 14.3% |
Unmanned aerial vehicle | 1 | 14.3% |
Venture capital | 1 | 14.3% |
Virtual reality | 1 | 14.3% |
Virtual reality headset | 1 | 14.3% |
Virtual world | 1 | 14.3% |
abs | rel | |
---|---|---|
Artificial intelligence | 4 | 100.0% |
Technology | 4 | 100.0% |
Big data | 3 | 75.0% |
Computer | 3 | 75.0% |
Human activities | 3 | 75.0% |
Information | 3 | 75.0% |
Branches of science | 2 | 50.0% |
Cognition | 2 | 50.0% |
Cognitive science | 2 | 50.0% |
Computing | 2 | 50.0% |
Economics | 2 | 50.0% |
Hospital | 2 | 50.0% |
Industry (economics) | 2 | 50.0% |
Infrastructure | 2 | 50.0% |
Intelligence | 2 | 50.0% |
Privacy | 2 | 50.0% |
Research | 2 | 50.0% |
Robot | 2 | 50.0% |
Science | 2 | 50.0% |
Self-driving car | 2 | 50.0% |
5G | 1 | 25.0% |
API | 1 | 25.0% |
Advertising | 1 | 25.0% |
Algorithm | 1 | 25.0% |
AlphaGo | 1 | 25.0% |
Analytics | 1 | 25.0% |
Application software | 1 | 25.0% |
Artificial general intelligence | 1 | 25.0% |
Artificial neural network | 1 | 25.0% |
Artificial objects | 1 | 25.0% |
Assay | 1 | 25.0% |
Augmented reality | 1 | 25.0% |
Automation | 1 | 25.0% |
Automotive industry | 1 | 25.0% |
Bias | 1 | 25.0% |
Billy Beane | 1 | 25.0% |
Biophysical environment | 1 | 25.0% |
Business ecosystem | 1 | 25.0% |
Car | 1 | 25.0% |
Chaebol | 1 | 25.0% |
Chatbot | 1 | 25.0% |
City | 1 | 25.0% |
Class (computer programming) | 1 | 25.0% |
Clinical trial | 1 | 25.0% |
Cloud computing | 1 | 25.0% |
Computer network | 1 | 25.0% |
Computer science | 1 | 25.0% |
Computer security | 1 | 25.0% |
Computer vision | 1 | 25.0% |
Concepts in metaphysics | 1 | 25.0% |
Culture | 1 | 25.0% |
Damages | 1 | 25.0% |
Data | 1 | 25.0% |
Decision-making | 1 | 25.0% |
Deep learning | 1 | 25.0% |
Distributed computing | 1 | 25.0% |
EHealth | 1 | 25.0% |
Economic growth | 1 | 25.0% |
Education | 1 | 25.0% |
Employment | 1 | 25.0% |
Entrepreneurship | 1 | 25.0% |
Ethics | 1 | 25.0% |
Experiment | 1 | 25.0% |
Governance | 1 | 25.0% |
Gyeonggi Province | 1 | 25.0% |
Health | 1 | 25.0% |
Health care | 1 | 25.0% |
Healthcare in Taiwan | 1 | 25.0% |
Information and communications technology | 1 | 25.0% |
Informed consent | 1 | 25.0% |
Innovation | 1 | 25.0% |
Institution | 1 | 25.0% |
Insurance | 1 | 25.0% |
Internet | 1 | 25.0% |
Internet of things | 1 | 25.0% |
Law | 1 | 25.0% |
Learning | 1 | 25.0% |
Machine learning | 1 | 25.0% |
Management | 1 | 25.0% |
Mass media | 1 | 25.0% |
Measurement | 1 | 25.0% |
Medical device | 1 | 25.0% |
Medicine | 1 | 25.0% |
Metaclass | 1 | 25.0% |
Morality | 1 | 25.0% |
Natural language processing | 1 | 25.0% |
Nervous system | 1 | 25.0% |
Newspaper | 1 | 25.0% |
Person | 1 | 25.0% |
Personal computer | 1 | 25.0% |
Physical schema | 1 | 25.0% |
Physician | 1 | 25.0% |
Policy | 1 | 25.0% |
Psychotherapy | 1 | 25.0% |
Public data | 1 | 25.0% |
Research and development | 1 | 25.0% |
Rights | 1 | 25.0% |
Risk | 1 | 25.0% |
Road | 1 | 25.0% |
Science and technology | 1 | 25.0% |
Sejong City | 1 | 25.0% |
Sensor | 1 | 25.0% |
Service (economics) | 1 | 25.0% |
Small and medium-sized enterprises | 1 | 25.0% |
Smart city | 1 | 25.0% |
Smartphone | 1 | 25.0% |
Social media | 1 | 25.0% |
Society | 1 | 25.0% |
Songdo International Business District | 1 | 25.0% |
Startup company | 1 | 25.0% |
Statistics | 1 | 25.0% |
Surgery | 1 | 25.0% |
System | 1 | 25.0% |
Systems science | 1 | 25.0% |
Technological convergence | 1 | 25.0% |
Training, validation, and test sets | 1 | 25.0% |
Transport | 1 | 25.0% |
Turing test | 1 | 25.0% |
Unstructured data | 1 | 25.0% |
User interface | 1 | 25.0% |
Vehicular automation | 1 | 25.0% |
Virtual reality | 1 | 25.0% |
Web service | 1 | 25.0% |
World Wide Web | 1 | 25.0% |